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Halloween: A Knight's Quest wins Halloween Competition!
News posted 27th November, 2021 by Joshtek 5 Comments

Thank you to everyone who took part in the competition. The winner was Halloween: A Knight's Quest by LordHannu with the runner-up being Zi Si Noapte by MonadoBoy64. Click here for the full reviews for these games.

Games recently submitted to The Daily Click are:

  • Pakistan Resistance, a Shoot 'Em Up about the Kashmir war by MinkoedZamorVedro
  • Ninja Force, an action game featuring a quest to save Marlene from the evil samurai Shinju by BigAl0104
  • Volatile Witchcraft, a platform game where you must give the witches their medication before they destroy the world by Tomssuli
  • Space Cannon, a Shoot 'Em Up about cool spaceship and cosmic demons by MinkoedZamorVedro

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Halloween competition entries
News posted 31st October, 2021 by Joshtek 7 Comments

Happy Halloween from The Daily Click! We've had two entries for our 'Night and Day' Halloween game-making competition:

  • Zi Si Noapte, a 2D Platformer that takes place in 1477 in Wallachia made by MonadoBoy64.
  • Halloween: A Knight's Quest, a retro 'kind-of-turn-based' game where you are a knight saving the village from Halloween monsters made by LordHannu.

Now the judging will begin, with the winner to be announced in due course. Falling outside the competition is a game with a day element but no night element, which is Walking On The Copyright Infringement Land by yma.

Classic click Halloween games
News posted 29th October, 2021 by Joshtek 2 Comments

It's time to bring some old Halloween games back from the dead, with a double-feature of two previous compilation videos made for The Daily Click.

Rikus's KlikCast episode 26 was released for Halloween 2011:

My effort was released for Halloween 2020

Many of the games featured in these videos are still available on The Daily Click, accessible either from my 2019 summary or through using the search facility (although in some cases you may need to use to get the old download links to work). Many of the games not accessible via TDC are available on the Halloween section of Kliktopia. And don't forget to check out my Guide on playing old Click games on Windows 10!

...Moving from the old to the new, check out the Daily Click Magazine posted by MonadoBoy64 a few days ago. It features some of the of the most recent TDC news, games and reviews which you might have missed.

The Flammable Freddy game making journey
News posted 27th October, 2021 by Joshtek 3 Comments

While you are finishing off your Halloween game making competition entry you could take some inspiration from 3kliksphilip's latest addition to his excellent Game Making Journey series to chart his successful journey in making the Time Trial by Fire competition winner Flammable Freddy.

Check out Game Making Journey - Flammable Freddy - Day 1:

...and then follow the rest of the videos on YouTube.

Seeking interview question and poll suggestions
News posted 15th October, 2021 by Joshtek 1 Comment

The last poll was pretty evenly split between people wanting articles discussing old Klik games and interviews with active TDC game creators (with 12 people voting for the former and 10 for the latter) so we're gonna do both!

So we're going to ask for your feedback on two related items for you to answer in the comments:

  1. What questions do you want us to ask game creators?
  2. What do you want the next poll to be?

New games posted to The Daily Click:

  • Better Romeo, a remake of the original Romeo platform game by Mustafa- with Clickteam Fusion 2.5.
  • Super Cool Melons, a spreedrunning platformer with melons made by TheComicalMelon with Clickteam Fusion 2.5.
  • Junk 2, and an arcade shooter made by MonadoBoy64 with Clickteam Fusion 2.5.
  • Bright Mystery Demo, a top-down adventure game made by Rietly with Clickteam Fusion 2.5.
  • Drowning Cross, a point-and-click adventure game made by bernie[FA] (the creator of the Click classic A Game with a Kitty) with Unity.

P.S. We hope that people are having fun making games for TDC's Halloween Game competition.

TDC Halloween game-making competition
News posted 24th September, 2021 by Joshtek 14 Comments

Following on from our successful Time Trial by Fire competition I am pleased to announce that TDC will be running another competition:

Competition details:

  • The theme for competition is 'Halloween: Night and Day'.
  • To take part of the competition, submit your freeware game to The Daily Click before the deadline of 11:59pm on Saturday the 30th of October (UTC/GMT) and state that it is an entry for this competition.
  • Within the game itself, please state that the game was made for this competition and list who the author(s) are.
  • Games should be original (e.g. not just a special edition of games you have previously made), and be made using Clickteam software (e.g. Fusion 2.5)
  • Judges will provide a review of each game and rank them from best to worst. The rankings will take into account gameplay, creativity and use of the theme. The game which the judges give the highest collective ranking will be the winner.
  • First place prize is a special tag at The Daily Click, DC Points, and listing as a GOTM winner.

If there are any clarifications to these rules then they will be noted in this news post or a subsequent news post (or in their respective comments sections).

Flammable Freddy wins the Time Trial by Fire!
News posted 20th September, 2021 by Joshtek 6 Comments

Thank you to everyone who took part in the competition. The results are in and the judges agree... the winner of the Time Trial by Fire is the flamin' fantastic Flammable Freddy by 3kliksphilip! The game has consequently been named Game of the Moment #380 and has won a permenant place in our hearts!

Second and third place goes to the great games Tom Artow's Escape by AndyUK and Viva la Marshmallow! by Yai7 respectively.

An honourable mention goes to Space Tyranny: Flaming Rush by BigAl0104 which was well liked by the judges but pushed down in the rankings due to being an adaptation of Space Tyranny rather than a game made from scratch for the competition.

Click here to check out the judges' individual rankings, ratings and reviews of the games entered into the contest.

GOTM #379 winner: PILE & JAJE!
News posted 10th September, 2021 by Joshtek 4 Comments

Game of the Moment #379 has a winner, and its name is PILE & JAJE. Congratulations to Devid K (who also brought us Legend Of The Lake King and Bald Man) and thanks to everyone who took part!

We'll be doing the next Game of the Moment poll after we've determined the winner of the Time Trial by Fire competition from amongst the six entries:

Downloads recently released outside of that competition are:

And if you want to follow some projects? The most recent updates are for Project Zi (a platformer adventure being developed by vSv) and Furious Fighters (a retro-style Fighting Game being developed by Graeme2408).

How Time Trial By Fire will be judged
News posted 21st August, 2021 by Joshtek 24 Comments

How theTime Trial by Fire competition will be judged:

  • Judges will provide a review of each game and rank them from best to worst.
  • The ranking will take into account gameplay, creativity and use of the theme.
  • The game with the highest ranking will be the winner.
  • If games are exceptional in specific areas then additional prizes will be awarded ('best graphics', etc.)

TDC Game Making Compo: Time Trial By Fire
News posted 7th August, 2021 by Joshtek 25 Comments

Hi all, 3kliksphilip suggested that we do a game making competition so I thought I'd give it a go. So I present to you:

The basics:

  • The theme of the competition is 'Time Tral by Fire'. That is to say, the game should have a 'time trial' mode and should involve fire somehow.
  • First place prize is a special tag at The Daily Click, DC Points, and listing as a GOTM winner.
  • You can work alone or as part of a group.
  • Multiple entries per person are allowed, but we would rather see one higher quality game than multiple lower-quality entries.
  • The deadline for submitting your game is 11:59pm on Friday the 3rd of September (UTC/GMT).

Additional restrictions:

  • It should be designed to minimise the impact of randomness on the score/time so that doing well feels earned rather than merely the result of luck. This means that the time it takes to complete the game (or how long someone survives at the game) will be indicative of the skill or experience of the player rather than whether or not the randomness was on their side in this particular playthrough.
  • Any instructions on how to play the game need to be contained with the game itself, e.g. in a help section the user can access.
  • The game needs to be made in a Click product such as Clickteam Fusion, Multimedia Fusion or The Games Factory.

To be part of the competition, all you need to do is submit the game to The Daily Click and say that it is an entry for the Time Trial By Fire competition within the game's description.

Note: Because this is my first time running a TDC competition I may tweak these rules slightly after feedback, but if I do then I'll let you know.

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