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Klik Coding Help
TGF Full Screen doesn't work!
16th February, 2005 at 22:34:51 -
Does anybody else have the problem in TGF when you check off "Full Screen At Start" and run the game , it doesn't go to full screen?
I make other people create vaporware
17th February, 2005 at 00:39:51 -
It may be your graphics card, if you have one. Why not list your system specs here.
Creator of Faerie Solitaire:
Also creator of ZDay20 and Dungeon Dash.
This fool just HAD to have a custom rating
17th February, 2005 at 04:33:32 -
Actually, a lot of people often have problems with that. It's why I prefer to use MMF.
The problem may be solved if you use screen extensions.
Old member (~2004-2007).
17th February, 2005 at 05:49:50 -
Actually I had written an article about the display screen extension. You can check it out.
17th February, 2005 at 09:09:52 -
That version of fullscreen will only work on the 16 bit version with 256 colour mode and 320x200 screen resolution, But even then it may not work.
You can use the 'Window object' and 'Display properties' objects to make a fullscreen mode in the games factory.
.you need to set the window options to 'Resize to current window size'
.using the windows object set the client area to 640x480
.Then you need to set the screen size (display properties) to 640x480
this does work because i did it for my swordstar 2 demo
or as a lat resort get someone with mmf to fullscreen it for you.
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