Posted By
|
Message
|
..:.Phox.:..
Registered 18/02/2005
Points 646
|
4th April, 2005 at 12:58:28 -
Hey, I'm having some trouble:
I just finished my game (demo version) and wanna post it BUT I have a problem:
I don't know how to make my game be a Stand-alone aplication.
If I want to play it from the game Icon it opens MMF up and I have to click "Run Aplication".
What do I have to do for it to run without MMF opening?!
To run stand-alone, how?
THANX
Profile edited as it messed the layout of the site up.
|
axel Crazy?
Registered 05/02/2005
Points 4766
|
4th April, 2005 at 13:10:31 -
File > Build > Stand alone application
heh, helping you out again.
n/a
|
Justin
Registered 03/02/2003
Points 52
|
4th April, 2005 at 13:10:42 -
if you don't have teh trial version of mmf, you just go file->save as standalone
n/a
|
..:.Phox.:..
Registered 18/02/2005
Points 646
|
4th April, 2005 at 17:23:01 -
THANX GUYS
YOU ARE ALWAYS HELPING ME OUT AGGGGE!!
MAYBE WE COULD BE FRIENDS!!!! lol
Well anyway, you won't be getting away from my n00bish questions very quickly!!! lol
Profile edited as it messed the layout of the site up.
|
Agent_K64
Registered 17/03/2003
Points 69
|
4th April, 2005 at 18:52:52 -
Reminds me of the good old days.
I downloaded TGF off of downloads.com once, and couldn't work it. I deleted it, and like 4 months later downloaded it again. I still couldn't figure out how to do anything in it. After noticing that breakout tutorial in the help files, I got the basic idea of how things worked (and it turned out much easier than I imagined). Of course, on a certain anime forum (the forum that got me interested in games development), some guy who called himself "The Burky", I think, helped me out a lot. After, a guy named Darklord helped me out with learning the basics of networked multiplayer game programming. I think Darklord vanished somewhere, I haven't heard from him for over a year or two. O_o;; So yeah, those were my two senseis. The noble masters shall be remembered.
So basically, don't feel bad about asking "noob questions", but do try to figure out things like where the "compile button" is located on your own.
Evil omg~!
|
axel Crazy?
Registered 05/02/2005
Points 4766
|
5th April, 2005 at 08:08:51 -
well, i just don't have anything better to do, so...
i guess i'm a n00b fan. heh
n/a
|
axel Crazy?
Registered 05/02/2005
Points 4766
|
5th April, 2005 at 09:38:28 -
in DC points, yes. Otherwise, no.
n/a
|
..:.Phox.:..
Registered 18/02/2005
Points 646
|
5th April, 2005 at 13:39:24 -
Well I am gonna post something on the forum the you may know how to answer Agent_K62!
Profile edited as it messed the layout of the site up.
|
AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
|
5th April, 2005 at 14:03:58 -
It took me a sickeningly long time to reaslise that you needed to go to the event editor and make the character 'stop' when colliding with a backdrop. Haha back in the day.
.
|
|
|