I cant seem to figure out how to have an application switch from full screen (Change resolution of the screen to the size of the application) to windowed mode. Blast Radius does this, and I want to sort of replicate it. I want to be able to switch from within the application, without using the menu or whatever.
Have an event that changes the window size to whatever you want with the Window Control object, and the application will be stretched to fit it. It's not actually changing the resolution, but the effect is the same and some video cards (like mine) don't like the other ways of doing it.
Under the storyboard > screen you can either click 'windowed mode' or 'full screen mode' when you use full screen mode it automaticly changes the resolution to the size of the window, and when you click windowed mode it changes the resolution back.