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Andy J



Registered
  25/04/2004
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17th June, 2005 at 18:02:22 -

Doesn't the life counters work properly? In my game, even though the maximum lives is 20, the counter still goes over that if the player picks up a +3 health powerup with 18 or 19 life. Is there a trick, or should i just change to regular counters already?(That would mean a lot of code editing...)

 
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Radix

hot for teacher

Registered
  01/10/2003
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17th June, 2005 at 18:05:13 -

If Lives > 20
-Set Lives to 20

I always just use global counters.

 
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Andy J



Registered
  25/04/2004
Points
  14
17th June, 2005 at 18:09:25 -

Oh,heh, didn't think of that,thanks. But still,kinda odd that you can set a maximum and then it just ignores it. Man, i can't wait for TGF2...

 
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axel

Crazy?

Registered
  05/02/2005
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  4766

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17th June, 2005 at 18:16:28 -

yeh, the maximum life values don't seem to work

You mean MMF2? TGF2 won't have extension support

 
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Cecilectomy

noPE

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  19/03/2005
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17th June, 2005 at 18:25:14 -

awww man

 
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Andy J



Registered
  25/04/2004
Points
  14
17th June, 2005 at 18:28:09 -

Why not? I mean, i don't really use extensions, but why would they remove that option? Strange. Anyway, MMF2 will be a lot more expensive than TGF2 right? Never used MMF, so i don't know much about it. Kinda like the limitations of TGF.

 
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axel

Crazy?

Registered
  05/02/2005
Points
  4766

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17th June, 2005 at 18:31:33 -

dunno why, but i'm pritty sure TGF2 won't have extension support

appearently you're not familiar with the superior master of the universe beyond-your-imagination creation power of THE MULTIMEDIA FUSION!!!

get MMF!




kick me!
*ouch*

 
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Cecilectomy

noPE

Registered
  19/03/2005
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Has Donated, Thank You!VIP MemberWeekly Picture Me This Winner!Cardboard BoxGhostbuster!Pokemon Ball!ComputerBox RedSanta HatSnowman
I am an April Fool
17th June, 2005 at 18:39:23 -

do not be alarmed by that double post. i assure you that my keyboard will die. also yah, get mmf2. ive seen this power and it looks ALMIGHTY! BOW DOWN!

 
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