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norfair



Registered
  31/10/2002
Points
  244
18th July, 2005 at 10:09:45 -

Greets.

Now I have to make multiple enemies follow the palyer with pathfinding

I have done a pathfind that works, but when I add another pathfinding object,
(without making any event) the previous one stops working.

How that could be?!

How I can do that?

 
Radix says:
It's regrettable that TDC is the arsehole of the click scene, but somewhere has to be.

Nuutti



Registered
  26/10/2003
Points
  1364
18th July, 2005 at 10:57:15 -

I have never used pathfinding object, but i saw an example one day...
http://www.arrildprivatskole.dk/andosmedia/examples.html
there, look for multiple pathfinding example. I think that's what you mean.

 
P.S. sorry for my mangled english.

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
18th July, 2005 at 11:41:52 -

why would you need two pathfinding objects? it the pathfinding object like an active object?
in fact you probably don't need that object, just be clever with MMF or TGF and create waypoints.

 
.

norfair



Registered
  31/10/2002
Points
  244
18th July, 2005 at 13:16:55 -

I did. That did not work.

Thanks Nuuti

 
Radix says:
It's regrettable that TDC is the arsehole of the click scene, but somewhere has to be.

AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14586

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
18th July, 2005 at 17:11:30 -

Sorry I can't help with the Pathfinder object having never used it. I can only suggest finding example tutorials somewhere.

 
.

norfair



Registered
  31/10/2002
Points
  244
18th July, 2005 at 18:00:10 -

I did ^_

 
Radix says:
It's regrettable that TDC is the arsehole of the click scene, but somewhere has to be.

Nuutti



Registered
  26/10/2003
Points
  1364
19th July, 2005 at 06:28:16 -

Everyone writes my name as Nuuti or Nutti ::: its NUUTTI! dont worry thats okay.

 
P.S. sorry for my mangled english.
   

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