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25th July, 2005 at 09:18:42 -

I'm trying to do some paralax with BGSystemBox object, but images with a transparent background seem to leave debris when the window scrolls.

Is there any way around this?

It doesn't happen when there is no transparency, but who wants backgrounds that are just blocks?

It also doesn't happen when the 'centre screen' command comes before the 'move BGS' commands. The downer with this is that the background is always lagging by 1 frame.

The same seems to happen with Overlay Redux. Any suggestions?

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David Newton (DavidN)



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25th July, 2005 at 11:30:09 -

I'm not exactly sure what could be causing the problem, because I didn't have any trouble with backgrounds leaving debris in front of a background system object... the order of events is important, though. It seems to be safest to have all your "Set position of [BGS]" events at the very end of the list - for me, it was if the scrolling events came after that (not before as you seem to be having problems with) that I had trouble with the background lagging behind. - Games, music, living in America

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