The Daily Click ::. Forums ::. Klik Coding Help ::. dmc2 player more than one mp3 at once?
 

Post Reply  Post Oekaki 
 

Posted By Message

MasterM



Registered
  02/01/2002
Points
  701

I am an April Fool
12th September, 2005 at 20:20:40 -

okay i am using dmc2 for sounds (mp3) but i noticed that it only playes one sound at run time and will stop one sound from playing when another one will start
is there anything i could do so that more sounds will be played?

what i am doing: open stram (file="sound.mp3")
playstream(looping=0)

could it be that it isnt even possible with dmc2? well i think it must be somehow

-----
btw the topic title was supposed to be "dmc2: how to play more than one mp3 at once?" sorry its monday and 2:22 am

Image Edited by the Author.

 
Image

David Newton (DavidN)

Invisible

Registered
  27/10/2002
Points
  8322

Honored Admin Alumnus
13th September, 2005 at 05:55:11 -

As far as I can tell, the DMC2 object really expects you to use WAVs for sounds - these can be AutoPlayed so that the object arranges them on the right channels. I don't think there's a way to play more than one MP3 or MOD at once - I tried it a while ago, and it just crashed.

 
http://www.davidn.co.nr - Games, music, living in America

MasterM



Registered
  02/01/2002
Points
  701

I am an April Fool
13th September, 2005 at 09:26:14 -

how fucking awful
that makes my application already 7mb big and i am not using big wav samples at all
oh dear my game wont have any sounds then

 
Image
   

Post Reply



 



Advertisement

Worth A Click