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Jakob37



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27th January, 2006 at 07:22:42 -

Hello, Iīm just wondering if it is any maximal number of actions you can have in one square. (I donīt know what to call it but I hope you understand what I mean.)
When I had maybe 30-50 (or something) actions in one square I couldnīt start that frame (it came up some sort of error message) but when I parted the event up in three I did work.
Does anybody know why? May be good to know.

 
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Radix

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27th January, 2006 at 07:38:53 -

Were these actions creating lots of objects all at once? MMF shits its pants when you that sometimes. I use fastloops for particle effects for that reason.

 
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Jakob37



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27th January, 2006 at 07:40:01 -

No, it changed a lot of values in a globalstoreX object.

 
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Radix

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27th January, 2006 at 07:44:35 -

Well, I'm sure I've used well over 50 in the past so if there's a limit I doubt it's that low.

 
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Jakob37



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27th January, 2006 at 07:48:30 -

I canīt look at the exaktly amount of actions right now but it may be more than 50 actions. But not much more so it was maybe something with the globalstoreobject. Or something else.

 
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Arneckian



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27th January, 2006 at 10:23:55 -

I always get errors with Global Store X. I use INI instead. Does it say that something "has caused errors and will be closed by windows"?

 
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Jakob37



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27th January, 2006 at 18:22:49 -

I use The globalstore as global values and save them in INI. I donīt remember exactly but it is possible that the error message was as you said.
It works now as I said.

 
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Deleted User
27th January, 2006 at 18:50:14 -

LOL what the hel are actionz?

 

Ski

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27th January, 2006 at 18:52:01 -

*SLAPS*

 
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