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Keatontech!

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3rd February, 2006 at 16:31:39 -

Following the long line of 3D modeling first try's and stuff, I have submitted my own 3D artwork. Please ignore the watermarks, I haven't decided weather I want to spend 200$ on the program that I used.

Image
Noon at the KeatonTech mountain range.

Image
Later that day

Please post your comments below
EDIT: Now rendering a new camera angle ...

Image Edited by the Author.

 
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Keatontech!

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3rd February, 2006 at 17:03:40 -

I "modeled" everything. Well, it really depends on what you call modeling. I created the depth map for the landscape, and I customised the text to make it look just right. I created the text's texture and edited the landscape's. I added the clouds to the scy in the first picture, and I'm lending about 20 minutes of my computers proccesing power per picture for rendering. It's not as easy as you think, although some people may not count it as "modeling".

NEW CAMERA ANGLE
Image

ARIAL VIEW!
Image

Image Edited by the Author.

 
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Silveraura

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3rd February, 2006 at 21:06:53 -

You slap a height map in, color the sides if needed, & put text in. Real 3D modeling would be like, carving out a box to create a person or an object. Terrain is very simple to create, & I'm not even saying to go out & buy a large 3D modeling program. You can just go out & snag a free copy of Maya (if they still have a free edition that is, I haven’t checked) & start roughing out a true model after your learn the basics.

 
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Radix

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4th February, 2006 at 01:17:55 -

You know Terragen could produce that landscape in the time it takes to set a few parameters, and it would look better too.

 
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Keatontech!

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4th February, 2006 at 15:17:59 -

These only look a bit ... grainy or pixely or whatever 'cause I turned it on low resolution to save memory.

 
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Johan Hargne (Wartagon)

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4th February, 2006 at 19:32:46 -

Stop it Phizzy. I know you aren't jealous of his renders, but you are truly behaving like if you were. Try to give him some C/C instead.

Image Edited by the Author.

 
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Matt Boothman

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4th February, 2006 at 19:39:30 -

They are pretty poor to be honest.

 
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Johan Hargne (Wartagon)

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4th February, 2006 at 20:35:02 -

I am calm. I AM CALM!!!! i.. am... calm...

I am a palm.

 
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Deleted User
5th February, 2006 at 00:46:34 -

Well im crazy Blug blug

 

Deleted User
5th February, 2006 at 00:46:49 -

Well im crazy Blug blug LOLZ

 

Silveraura

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5th February, 2006 at 05:17:09 -

As much as I feared this day would come, but I actually agree with Phizzy on this. We are both being honest, you cant honestly stick up for renders that take minutes to make. I'd be pretty sad to see someone spend hours on a landscape that can be created through seeds on a program, honestly.

 
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Keatontech!

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5th February, 2006 at 14:28:18 -

I know, it's really my first scene, so I was just trying all of the features out and moving all the slidey things to random places and seeing how it looked in wireframe. With some tweaking they could probably be made much better, but at 20-30 minutes a piece to render I just don't think i'll find the time to do that. I only posted them here to see what I could improve on and what I should change in this, or a later 3D model.

 
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ben mercer

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9th February, 2006 at 19:21:30 -

This thread is a bit insane! I would say try terragen. If the two images you showed are anything to go by, then terragen can do a lot better. And plus it's free- no watermarks. Only problem is it's a beta and a little unstable.

 
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