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KevinHaag



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18th February, 2006 at 16:38:12 -

how can i do an effect in TGF where when you kill a bad guy, it does a kind of particle effect kind of like in that Trap Runner game?

 
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Ski

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18th February, 2006 at 18:19:10 -

SEARCH ENGINE!

 
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DaVince

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18th February, 2006 at 20:20:16 -

TDC SEARCH ENGINE DOESN'T WORK AT THE MOMENT!

 
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KevinHaag



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18th February, 2006 at 20:35:31 -

Well can anybody actually help me then?

 
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DaVince

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18th February, 2006 at 20:54:43 -

Yes, sorry about that.

I never played the game you mentioned, but best thing is to do this:

- When person is hit: turn on a flag.
- When flag is on: add 1 to alterable value of the active that should bleed.
- When alterable value is lower than a value that indicates the duration of blood spawning: create a blood spatter object from the active's spot.

You could make that blood spatter move with a seperate event, or by giving it a bouncing ball movement with quick deceleration. Just make sure that when the blood spatter stopped moving, you copy it to the background and destroy the blood spatter.

That helps?

 
Old member (~2004-2007).

KevinHaag



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18th February, 2006 at 20:58:55 -

would it be possible if you could make an example for The Games Factory? It doesnt'have to be fancy one bit...

just a square, that when you press space or something, it makes a blood spatter. it would be greatly appreciated!

 
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KevinHaag



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19th February, 2006 at 00:58:31 -

is there no kind souls out there who can help 'lil ol' me?
please sirs... i needs somes helps!!

 
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KevinHaag



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19th February, 2006 at 01:40:45 -

thanks phizzy

 
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Arneckian



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19th February, 2006 at 10:12:23 -

You might want to add:
Number of Blood > 0 : (Blood)Paste into background

(To make it look like trap run)

Image Edited by the Author.

 
Phizzy is God. Mod him.

KevinHaag



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19th February, 2006 at 20:43:14 -

Thank you much Phizzy! As for Trap Runner:
http://www2.create-games.com/download.asp?id=5584

It really is a fun game... too bad its only a demo tho..

 
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