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Heart Break Kid



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28th June, 2006 at 03:41:49 -

i'am entirely a programmer but i was thinking about making something other then star trek games ( where i already have pre-made ships , no rips thou! ).. So finally i tried making a character for my game and my first sprite ended like this:

Image

some comments!

 
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Assault Andy

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28th June, 2006 at 05:23:05 -

What is it? It looks like the outline of sonic's head, with random patterns.

 
Creator of Faerie Solitaire:
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Also creator of ZDay20 and Dungeon Dash.
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David Newton (DavidN)

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28th June, 2006 at 07:13:21 -

It's not bad, in a stylized hand-drawn, Vib-Ribbony kind of way.

 
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DaVince

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Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
28th June, 2006 at 07:44:15 -

You tried, but keep practicing.

- The arms are in a strange position, let them relax a bit (hanging besides the body)!
- The hands are WAY too big and look like they are laying on top of the character's arms.
- The legs are too short and too far away from the body, he's almost doing a split!
- Use colours that are closer to each other, for example mostly blue or mostly green, or a mix, but not something like yellow+purple+blue+green/random colours for body parts.
- The head could use some work. There's no face, no expression and the head's too wide.

 
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JustinC



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29th June, 2006 at 23:02:54 -

I dunno. It's a little too artsy for anyone to really judge. If you made a background and stuff to go with it people could probably tell you if you have any skills. . . The trick isn't just making a sprite, you have to be able to make a whole collection of sprites that go well with eachother in a game.

 
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