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Zi-Xiao



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  29/07/2002
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14th February, 2007 at 19:40:40 -

I've got a guy aiming a pistol equipped with a laser. I got the laser dot to stop on surfaces and fastloop properly etc. Now I'm looking for a good way to draw a line between my character and the pointer. The Drawline extension seems to have .... problems. Any suggestions?

Zi-Xiao

 
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Pixelthief

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14th February, 2007 at 19:47:49 -

You can use an active overlay object to do it, if you *really* want.

 
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Radix

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14th February, 2007 at 21:06:30 -

In MMF2, maybe scaling an active into a variable length line? I've never tried, so don't blame me if it goes strange.

Edit: I just tried it, and it seems to work. If it's a 1px red dot, then 400.0 scaling is 400px, etcetera.

Image Edited by the Author.

 
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Justin Warnes



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  11/11/2005
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23rd May, 2007 at 11:41:44 -

I've done this before very successfully using an active picture object. I used a 1x1 red dot bitmap, which was then scaled according to the distance and rotated according to the angle between the two points. A semitransparent ink setting completes the effect. I'll look around and see if I can find it later.

 
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