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Golds



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  01/05/2007
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1st May, 2007 at 13:32:45 -

So I have my engine set up to restart the current frame when my character dies, but it will occasionally restart the frame with active objects drawn all over in weird places. when i scroll away and back it will fix itself. Everything is on one layer. Has anyone seen this before, and is there a workaround?

When I had my backgrounds on a different layer, I'd occasionally get walls and such from foreground layers leaving trails behind as well, which I could never figure out... Help?

 
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Radix

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1st May, 2007 at 21:52:11 -

I remember this happening in TGF. I am shocked and aroused that they haven't fixed it by MMF2.

I'm not sure of the cause so I can't propose a solution, other than to suggest you send the player to a pre-level frame rather than restarting the current frame.

 
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AndyUK

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3rd May, 2007 at 19:20:40 -

Jump to frame works the same only it has no garbled stuff.

 
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