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Klik Coding Help
Accessing stored binary data?
Dr. James MD
24th June, 2007 at 08:17:09 -
How would you get access to binary data that you can add into MMF2 apps? y'know, in the Data Elements window? Or aren't the files actually stored within the app itself?
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
24th June, 2007 at 08:53:59 -
I dunno. I think it's mostly just for including any extra DLLs and stuff that you might use (like bass.dll, etc)
I had a custom rating before it was cool
24th June, 2007 at 11:33:50 -
While you're still working on the game, binary data is not stored in the .mfa itself, but it will be stored in the .exe when you compile it.
I think you can access those files by using AppTempPath$. That should return the path of the temporary directory those files are stored in. That's how I think it works anyway.
24th June, 2007 at 11:55:50 -
Just out of curiousity, what would you want access to the binary data for???
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