I just had a thought. I see an awful lot of comments in games that use built in movements telling people to learn Custom movements.
now, i think that it's all very well to want a better quality of games overall to want all games to have cm's.
HOWEVER! do you think it's better to let people become more comfortable with the whole TGF, MMF1.5, MMF2 package before telling them to move onto cm?
I mean i made loads of games before finally submitting to custom movements, and it was hard to learn and honestly felt like a step backward for a while (because you're not actually making games for ages)
Do you think it's better to let people learn them when they're ready?
It is not OKay to force someone to learn about CM. You want "better quality of games overall"? Make some games :---).
Have you been forced to gain klik knowledge? Why do you think about making others learn CMs?
n/a
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
1st July, 2007 at 10:59:52 -
Good criticism is about doing suggestions to improve someone's work, not force them to do something they don't like. You work best if you do something and want to do it, anyway.
Have you noticed that the greatest klikers have improved themselves without (or with a little) help from others? Someone, who is Really willing to gain knowledge (I don't mention people who want some GAM's to get them together to make ready game) is always welcome.
Others wouldn't get interested in CM stuff.
This thread sounds like "we must tell them that CM is good and SM is bad!". I don't like it a little.
I get your point, Andy. But if noone tells them that the built-in platform engine sucks, then they'll just continue using it. I'm not saying we should bash those who use the built-in movement, without giving them a chance to get comfortable with their program first, but it's still a good idea to point them in the right direction.
When I needed something for a double jump years ago, I started my first CPM. It was more of a neccesity than anything, but I'll never go back (Greedy Bastard non withstanding).