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eyeangle



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  12/06/2003
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  1683
6th July, 2007 at 22:19:27 -

I'm using the question answer box to pause the game and I don't want to have to click it every time I unpause the game. Is there a way to press a button and that answers the question for you?

 
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eyeangle



Registered
  12/06/2003
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7th July, 2007 at 05:23:57 -

Nope, this doesn't work.

 
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Joe.H

Evil Faker

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  19/08/2002
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7th July, 2007 at 06:25:47 -

To only way I can think of doing this is to simulate a mouse click.

And I can't remember what extension does this.

Or whether you can click in a specific area.

 
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Del Duio

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7th July, 2007 at 13:24:50 -

For my stuff, when a box comes up to ask a question I disable all the groups that have to do with player & enemy movement (effectively pauses the game), and then activate them after you've answered the question. (Ex. "Do you want to stay at the inn? Y/N")

It works, you could try that instead.

 
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eyeangle



Registered
  12/06/2003
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7th July, 2007 at 21:34:26 -

I tried the disable all events function and it worked nicely at first but then I realised that it didn't stop the bullets flying everywhere around the screen. So when I unpaused it the player would have lost some lives. If not lost all lives then that really stuffed the game up. So yeah I need somthing that pauses absoloutly everything.

 
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eyeangle



Registered
  12/06/2003
Points
  1683
8th July, 2007 at 03:25:08 -

How?

 
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eyeangle



Registered
  12/06/2003
Points
  1683
8th July, 2007 at 05:43:39 -

Thanks JonWog, I just made my bullet as a bouncy ball object. Then created on when pressing shoot in what ever direction. Then when press pause Stop bullet moving and when pressing Unpause Start bullet moving.

Thanks.

 
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