Nope, that's the 3D mesh object. The 3D Actives object, as far as I can understand, gives 2D sprites a Z axis and resizes them according to their virtual depth, giving some basic impression of 3D, but it doesn't rotate or skew objects.
Originally Posted by DaVincothy [Ectoprothy] It takes a 3D model file and crappily displays it (if it doesn't crash while you try to import the model file).
Edited by the Author.
I can't say I ever had trouble with the 3dmesh object. It's one heck of an extension.
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
22nd October, 2007 at 17:09:46 -
Originally Posted by Hayothy
Originally Posted by DaVincothy [Ectoprothy] It takes a 3D model file and crappily displays it (if it doesn't crash while you try to import the model file).
Edited by the Author.
I can't say I ever had trouble with the 3dmesh object. It's one heck of an extension.
I never got anything but trouble with MMF1.5's one. I managed to get one model imported, and the textures were all gone.
Sorry for the mix-up, I have no idea what kind of MMF2 extensions there are.
Does anyone have any more information about the "3d Active Object" that was mentioned earlier? I've been searching for references on it and can't find any. Is it a MMF 2.0 thing? Can it be downloaded somewhere? Not the 3D mesh object, but the one that adds a Z-axis to a 2d sprite so you can scale it.
3D Sprite by Clickteam
Sucked that bad so they never ported it.
MMF 2:
3D Mesh by TurboFerret
Very good, usable, and has no connection to the bad MMF 1.5 object 3D Sprite
3D Actives by me
Can resize and move active and active-like objects to emulate a 3D environment.
It doesn't do anything with 3D Models or anything similar to the 3D Mesh and Sprite objects.