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-Liam- Cake AddictRegistered 06/12/2008
Points 556
10th December, 2007 at 18:02:00 -
Why can't I have it so clicking will jump?
Object on ground
+ Shift pressed
--JUMP
Works
Object on ground
+ Right click
--JUMP
Will not work
Why is this? ;_;
Tell 'em Babs is 'ere...
DeadmanDines Best Article WriterRegistered 27/04/2006
Points 4758
10th December, 2007 at 18:13:48 -
Try reversing it, like-a-da-so:
On Right-Click
+ Object on Ground
-- Jump
The 'On Right CLick' condition is a triggered condition, meaning it must come first. In MMF2 they should appear red.
191 / 9999 * 7 + 191 * 7
Ski TDC is my stress ballRegistered 13/03/2005
Points 10130
10th December, 2007 at 18:26:03 -
The PMO object is godly, if you experiment with it you can achieve quite a lot
n/a
-Liam- Cake AddictRegistered 06/12/2008
Points 556
10th December, 2007 at 18:38:42 -
Still no luck ;_;
It seems the mouse movement is also very glitchy. I have a cursor which the player object "Always" looks in the durection of and holding left mouse button makes it move in that direction. However if the cursor is too far up or down from the player object it doesn't reconise it ;____;
Tell 'em Babs is 'ere...
Ski TDC is my stress ballRegistered 13/03/2005
Points 10130
10th December, 2007 at 18:47:37 -
Ill try and edit that example I made you ages ago.. Why didnt you just ask me this on msn? &&
n/a
viva/volt Awesome SauceRegistered 26/08/2006
Points 1694
10th December, 2007 at 20:17:01 -
You're sure that code doesn't work? (You need an obstacle BG of course )
EDIT: I meant to add a "it worked for me" Edited by the Author.
http://bfollington.tumblr.com
Tim I'm on here way too muchRegistered 25/08/2006
Points 132
11th December, 2007 at 11:10:11 -
Originally Posted by -Adama Claus- The PMO object is godly, if you experiment with it you can achieve quite a lot
Like, games!
http://www.SilverNova.co.uk
-Liam- Cake AddictRegistered 06/12/2008
Points 556
11th December, 2007 at 18:17:16 -
I've uplaoded the file. If the cursor is a few pixel too high of the characters position, it doesn't recognize the action.
You'll see what I mean...
http://www.verchiesoft.com/blobadventure.mfa Edited by the Author.
Tell 'em Babs is 'ere...
viva/volt Awesome SauceRegistered 26/08/2006
Points 1694
11th December, 2007 at 19:57:00 -
Wow that's an odd one slink! Taking a look now...
EDIT: BAM! http://www.silvernova.co.uk/images/ben_dp/blobadventure.mfa Edited by the Author.
http://bfollington.tumblr.com
-Liam- Cake AddictRegistered 06/12/2008
Points 556
14th December, 2007 at 09:32:55 -
BEN! Thank you, that works perfectly!
I had no idea you could just set an object to the position of the cursor, without setting mouse movement to it. Thanks!
Tell 'em Babs is 'ere...
--Tom--
Registered 06/07/2006
Points 155
14th December, 2007 at 10:52:09 -
Originally Posted by -Adama Claus- The PMO object is godly, if you experiment with it you can achieve quite a lot
I agree, it's an excellent little tool that makes it about a thousand times easier to create a decent platform engine! I always use it because it speeds up development significantly, and you can do pretty much anything with it if you know how. :]
n/a
viva/volt Awesome SauceRegistered 26/08/2006
Points 1694
15th December, 2007 at 06:50:46 -
<3 Slink
http://bfollington.tumblr.com