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erghhhhx



Registered
  15/11/2007
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Mushroom
3rd January, 2008 at 08:36:43 -

Is there a maximum amount of backdrops?.?

 
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Ski

TDC is my stress ball

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  13/03/2005
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Candy Cane
3rd January, 2008 at 09:46:40 -

Is there? O_O I bet you installed an early beta of HWA and some of the backdrops turned invisible

 
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EonDev



Registered
  13/01/2007
Points
  219
3rd January, 2008 at 11:21:32 -

I came across this problem too. After so many backdrops, the ones I placed first started disappearing...

 
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jpSoul



Registered
  25/10/2003
Points
  1714
3rd January, 2008 at 12:32:11 -

if you have a 3000 x 3000 pixels frame filled with 16x16 tiles I think it will not work
Quick backdrop power !! use them !

Image Edited by the Author.

 
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»xerus



Registered
  28/06/2002
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  675

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3rd January, 2008 at 17:52:01 -

I think around 6000 will start causing problems.

 
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Awesome Sauce

Registered
  26/08/2006
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  1694

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3rd January, 2008 at 20:05:55 -

Woah... That's a problem for me

In EE WW (my Xmas game) the first level has almost 10 000 and in my larger project on one layer it's about 35 000. I need to split frames sooner...

I don't like using quick backdrops because then I have to go through and change them all if I update some graphics, it's not fun for tile based games. If your game runs on a level editor you're very likely going to get close to that limit at some point too.


 
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