The Daily Click ::. Forums ::. Klik Coding Help ::. nothing's impossible #1 - raycasting

Post Reply  Post Oekaki 

Posted By Message

columbo borgi :C


VIP Member
6th April, 2008 at 08:11:20 -

yo there brothas

lemme show you something.
Check this, what I made. The firs is based on my toughts. (the first frame)

The secound one is based on:
this page. I only could find out the points of the "line of sight and the grind".. (my english is poor, bit im sure u know what i mean)
as you can see it finds the points. But, I could not use in the drawing the distance between the point and the player. there wasn't any effect. And thet drawing thingy is a bit poor too.

I'm here for suggestins, critics, and commets. Or if anyone could do something cool with the source of my thingy, feel free to use it.

Hear for ya,





VIP Member
6th April, 2008 at 15:16:51 -

Lol, raycasting. That brings me back to the first time I visited TDC and downloaded this:
So you're not the first to have tried it.

Anyway, I think it's too choppy and too awkward to make something cool out of it. You might as well use mode7 or something if you want to make that sort of simple 3D. It's a good try though.

This space is for rent

Assault Andy

I make other people create vaporware


Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
7th April, 2008 at 02:54:02 -

Like Hernan said, it's not a bad example, but I can't see it being used in a game or practically. I hope it was a good programming exercise though.

Creator of Faerie Solitaire:
Also creator of ZDay20 and Dungeon Dash.

Post Reply



Worth A Click