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Kersha



Registered
  15/05/2008
Points
  2
15th May, 2008 at 09:36:53 -

Hi all, just started with MMF2 ( first time game making ) and have a quick question.


I started on my game and have been using some custom movements and scrolling, so far this works well.

I now want to design my game interface, this should stay at the bottom of the screen and have items like lives, keys, ammo etc there.

How would I get the interface to stay at the bottom and in the middle of the screen? when the hero moves and the game scrolls, i am losing my interface, it doesnt scroll with the rest of the screen just stays where I first set it.

( I need my interface to be like the score / lifes objects always on top and in view, and always scrolls. )

I know its most likey an easy thing, just cant seem to get it to work.

thanks.

 
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Neuro

Ludologist

Registered
  29/10/2006
Points
  437

Game of the Week WinnerVIP MemberI'm on a BoatPokemon Ball!
15th May, 2008 at 09:40:52 -

In the object properties, under the 'runtime' tab, there should be a tickbox next to 'follow the frame', uncheck it to have it stay with the screen as it scrolls.

Welcome to the community! Good luck with clicking

Image Edited by the Author.

 
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Kersha



Registered
  15/05/2008
Points
  2
15th May, 2008 at 09:44:28 -

Thank you for the warm welcome and quick reply.

I knew it had to be something very easy, and I feel a little silly now

 
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AndyUK

Mascot Maniac

Registered
  01/08/2002
Points
  14450

Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
15th May, 2008 at 10:33:34 -

Don't worry, it took me about an hour to work out how to make obstacles solid when i first started clicking.

 
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OMC

What a goofball

Registered
  21/05/2007
Points
  3309

KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
15th May, 2008 at 17:30:26 -

Ahh... Them good ol' days... Back when I had no clue what an alterable value was for and the little 16x16 icon was always the "GF" icon... *sigh* I miss them...

 

  		
  		

Neuro

Ludologist

Registered
  29/10/2006
Points
  437

Game of the Week WinnerVIP MemberI'm on a BoatPokemon Ball!
15th May, 2008 at 19:08:34 -

I don't, they were bloody frustrating! I do, however, miss pumping out all those half-baked ideas just because I felt like trying things out. I can't start anything without rigorously planning it now!

 
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Windybeard Games



Registered
  14/04/2005
Points
  219

You've Been Circy'd!VIP MemberCandy Cane
15th May, 2008 at 19:37:18 -

welcome Kersha, good luck!

 
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OMC

What a goofball

Registered
  21/05/2007
Points
  3309

KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
16th May, 2008 at 15:56:15 -

Where are my manners? Welcome, indeed, Kersha! Everyone seems to think kliking is dying, so it's good to see... er, hear a new face! I think these days are more frustrating because your ideas get WAY more complex and require more thinking, which you can't do as much of after trying to think so hard. It's like a never-ending circle... Except maybe it does end when you die... or lose your mind. I think I may have just scared kersha off...

 

  		
  		
   

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