Is there a way code can be executed in other frames which you cannot see? for example:
player 1 is on frame 3 fight against cpu controlled enemies. player 1 leaves frame 3 to frame 4 where there is another bunch of enemies but some of the enemies from 3 have followed whilst some of the enemies from 4 leave for another frame. Making sense???
If i can figure out a way for this to be done i can make my next project rather interesting.