Goal is to be archiving the contents of a chat box for a fairly simple multiplayer game I am working on.
Is doing this by GetText$( "Chat", 0, GetNChars( "Chat" ))aaaaaand sending it to C:\archive.txt
That LOOKS right to me. Grabbin' characters 0 to <number of characters in text box> should copy it all, right? Buuuuuut it doesn't work past a certain point. Not like, some ridiculously huge amount of text either. Cutoff point seems static, unrelated to amount of text. Not that I've made an exact count. It'd cut off the last 10% of this post, probably.
So what am I doing wrong? How can I fix it?
EDIT: Seems to cut off at 259 characters, but I could have miscounted.
Maybe try switching from one text object to another after so many characters are used.
Or forget the text object altogether, and use another method.
But either of those might not be viable options depending upon what your code is.
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Aha. So it does. RTF object does too. But both of them simply REPLACE the contents of the text file. Unsuitable for an archive, as I need to be able to tack on stuff repeatedly.