The Daily Click ::. Forums ::. Klik Coding Help ::. Need help with Behaviors
 

Post Reply  Post Oekaki 
 

Posted By Message

Rasmus Knudsen



Registered
  21/10/2008
Points
  14
16th November, 2008 at 14:23:46 -

Im still working on my MMORPG and now the time has come to making some spells.

Lets say i have a healing spell which i cast on other players. I have the Animation of the spell in an Active object. I now want to make a behavior in the healing spell which makes it destroy itself when the animation has finished. And only itself. So i could put like 50 on these on the screen and they only destroy them selves when they are finished.

Anyone know how to archieve this? i guess this is what the Behaviors is for, but cant figure how to use it to only destroy itself.

Thanks

Souley

 
n/a

Don Luciano

Heavy combat pancake

Registered
  25/10/2006
Points
  380

VIP Member
16th November, 2008 at 14:26:55 -

You dont need behaviors, use alt value.



set always substract 1 from alt val A (or every sec. whatver)

if alt val = 0 destroy


 
Code me a sausage!

Rasmus Knudsen



Registered
  21/10/2008
Points
  14
16th November, 2008 at 14:30:07 -

Wow i just found out how to use it anyway
So cool!

 
n/a

Rasmus Knudsen



Registered
  21/10/2008
Points
  14
16th November, 2008 at 14:31:21 -


Originally Posted by Don Luciano
You dont need behaviors, use alt value.



set always substract 1 from alt val A (or every sec. whatver)

if alt val = 0 destroy



Yea could do it that way too!
Thanks.

But seems like this behavior thing is even easier. I just told it to destroy when animation finishes, and it looks very cool and only destroys itself, so i can put lots of these on the screen

 
n/a

Don Luciano

Heavy combat pancake

Registered
  25/10/2006
Points
  380

VIP Member
16th November, 2008 at 22:37:56 -

well u dont need behavior for that either... but it doesnt matter is it in beh r in events anyway.

 
Code me a sausage!
   

Post Reply



 



Advertisement

Worth A Click