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bear.



Registered
  19/12/2008
Points
  18
19th December, 2008 at 23:07:31 -

Hello, I am looking for a team to help me with a project I've recently started work on - a 2D Katamari Damacy. Of course the name would be changed to avoid copyright infringement (and the prince would also be absent) but the same general concept would apply.

The game would largely be based on this minigame:

http://www.youtube.com/watch?v=oe08F2SX0Ng

I am looking for artists, programmers, and anyone who can assist with sound and music.

The hardest part of the game, of course, will be creating an engine for rolling the katamari that will pick up objects and stick them into the katamari. the second hardest part will be creating all the objects and the information that corresponds to them, (such as how large you have to be to roll it up, the sound that it makes, etc.)

it will be taking on the 8-bit(ish) style that the above video does.

Any ideas are very welcome! Give me your ideas for extra modes, gameplay adjustments, anything!

TO JOIN THE STAFF, PLEASE REPLY TO THIS TOPIC, TELL ME WHAT YOU'D LIKE TO HELP WITH, AND AIM ME.

aim: jeremygrim

 
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-Dark Martin-

The dark is most certainly not your friend

Registered
  05/06/2008
Points
  21

Has Donated, Thank You!KlikCast StarSonic SpeedWii Owner360 Owner
1st January, 2009 at 16:53:57 -

Wow that game looks... very... uniquely boring.:|

 
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bear.



Registered
  19/12/2008
Points
  18
1st January, 2009 at 23:44:57 -

if that looks boring to you, you have no soul.

lol.

 
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-Dark Martin-

The dark is most certainly not your friend

Registered
  05/06/2008
Points
  21

Has Donated, Thank You!KlikCast StarSonic SpeedWii Owner360 Owner
3rd January, 2009 at 01:28:07 -

Yes i am looking for one.

* Mistah_Bodgah eats Bears Soul!

 
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OMC

What a goofball

Registered
  21/05/2007
Points
  3516

KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
5th January, 2009 at 02:09:13 -

*OldManClayton searches eBay for Mistah Bodgah* Never really got you a Christmas present...

 

  		
  		

-MacAdaM-

Megaman Fosho

Registered
  12/02/2008
Points
  560
5th January, 2009 at 04:27:31 -

I might be able to do a couple graphics for you.
I'm not looking for anything I have to commit to though.

If you want send me a PM of some sprites you need, and some sizes.
Maybe a pallet if you want?

Good luck on this though, I would say I'd help with some code but, something like that ball would kill me. ._.



 
Your just jealous that you're not as awesome as me.
(And my megaman avatar )

MBK



Registered
  07/06/2007
Points
  1578

VIP Member
21st February, 2009 at 05:54:45 -

Honestly, you might be better off to use Construct for such a game. TGF 1and2 and MMF 1and2 have limits as to how many actives can be used.

And that Katamari thing looks like it's going to need ALOT of active objects. If it were me, I wouldn't attempt this in MMF2 and definitely not in TGF. TGF is even more limited in actives available than MMF.

MMF2 works great for most things, but I'm not so sure about something like this .. you'd have to use some awefully tricky coding to get around the limitations.

Either that or make the level fairly short, or keep a serious count of how many active spots are used up (I say active spots because some objects take more than 1 spot) (at least in TGF1) ..


 
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