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Message
Bibin At least 9001Registered 01/07/2005
Points 308
20th February, 2009 at 19:42:17 -
Just thought I'd show you what I did last night.
If anyone is good at making levels and wants to design some, send me a dcmail.
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Ski TDC is my stress ballRegistered 13/03/2005
Points 10130
20th February, 2009 at 19:52:28 -
A cat that looks like it's from Lyle in Cube sector bouncing around... I was waiting for the catch but nothing seemed to happen?
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Bibin At least 9001Registered 01/07/2005
Points 308
20th February, 2009 at 19:54:11 -
First off, it's a dog, and it's more than obvious that it's a puzzle game. The dog itself was drawn many years ago, long before Lyle in Cube Sector.
What exactly do you mean by "a catch"? What, did you expect it to turn into a mess of pastel colors and pencilesque outlines randomly as is custom?
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Ski TDC is my stress ballRegistered 13/03/2005
Points 10130
20th February, 2009 at 19:56:12 -
You usually try to make interesting and unique concepts, do you not? And it really does look like a cat
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AndyUK Mascot ManiacRegistered 01/08/2002
Points 14586
20th February, 2009 at 19:56:44 -
I would like to make levels and i would actually like to make music for this game. I'm not particularly great at either.
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Bibin At least 9001Registered 01/07/2005
Points 308
20th February, 2009 at 19:57:05 -
Hmm; it looks a lot more like one in the video, probably because of the compression artifacts. Perhaps it's a hybrid of a cat and a scottish terrier?
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AndyUK Mascot ManiacRegistered 01/08/2002
Points 14586
20th February, 2009 at 20:08:21 -
it's just the simplistic art style that makes it look like both.
But yeah seriously would you send me further details?
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OMC What a goofballRegistered 21/05/2007
Points 3516
20th February, 2009 at 20:13:23 -
It looks fun.
Jon C-B I create vaporwareRegistered 23/04/2008
Points 237
21st February, 2009 at 01:04:08 -
You're great at making retro looking sounds and graphics! But I agree with Adam, the game won't be as popular if it doesn't have some interesting aspect to it.
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OMC What a goofballRegistered 21/05/2007
Points 3516
21st February, 2009 at 01:42:38 -
There is an interesting aspect. However high you were when you jumped on the bouncy thing is how high you bounce on it. That means you have to maneuver around to the right height to continue. Looks very challenging and fun. Edited by OMC
alastair john jack BANNEDRegistered 01/10/2004
Points 294
21st February, 2009 at 02:37:04 -
You're really awesome with retro style. I just hope you can make a fun game out of this!
lol
Bibin At least 9001Registered 01/07/2005
Points 308
21st February, 2009 at 03:26:22 -
Originally Posted by OldManClayton There is an interesting aspect.
However high you were when you jumped on the bouncy thing is how high you bounce on it. That means you have to maneuver around to the right height to continue. Looks very challenging and fun.
This is key to a lot of the gameplay, yes.
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Bibin At least 9001Registered 01/07/2005
Points 308
21st February, 2009 at 19:11:10 -
I got bored and made more levels.
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Ricky loves Left For Dead 2Registered 28/12/2006
Points 4075
21st February, 2009 at 19:53:50 -
Is there any difference between the green platforms and the springs? Edited by Ricky
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Silveraura God's GodRegistered 08/08/2002
Points 6747
21st February, 2009 at 20:14:10 -
I love the old styled nature of this game, really I do. Especially that last puzzle. Great concept. Looking forward to this.
http://www.facebook.com/truediamondgame