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easyname



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3rd July, 2009 at 23:52:04 -

The overlay redux object is really fun :3

Image

Should I write an article or something about how I achieved this?

 
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Spitznagl

Cabinetmaker

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3rd July, 2009 at 23:55:54 -

What exactly did you achieve?

 
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easyname



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3rd July, 2009 at 23:57:26 -

Those sprites are all generated by an MMF2 program

 
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Cecilectomy

noPE

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3rd July, 2009 at 23:57:47 -

he achieved making randomly generated sprites. using premade sets of sprite parts? heads? hats? bodies? etc?

 
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Ski

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Candy Cane
3rd July, 2009 at 23:58:09 -

Did I see those sprites on Tigsource earlier?

 
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easyname



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3rd July, 2009 at 23:59:12 -

Yes, you did :3

THere aren't any premade parts, it's based off http://www.davebollinger.com/works/pixelspaceships/

EDIT:

This is all it needs to generate a sprite: Image

EDIT:

And here's another example, which was earlier and more based on the article. I used this sprite generator in the game I posted recently.

Image

Edited by easyname

 
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Spitznagl

Cabinetmaker

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4th July, 2009 at 00:12:52 -

Go for it!
I can draw, but I'm really curious to know more.

 
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easyname



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4th July, 2009 at 00:15:46 -

Note that it's really late here in the UK, so if I do write an article, it will be most likely for tommorrow :3

 
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[DELETED]

Likes to put dots on paper

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MushroomVIP MemberARGH Sign
4th July, 2009 at 03:56:19 -

Just had a look on the website etc, and it was very interesting.
So did you implement the algorithm into MMF2, allowing like 17 million combinations? Or is it something that simulates the effect that is done with the pixel spaceships?

 
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easyname



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4th July, 2009 at 12:50:53 -

I've pretty much implemented the algorithm, but without the seeds. I'm using the random number generator instead for each pixel.

I'll probably end up doing a commented example instead. Much easier to understand (and easier to make). I think. :/

 
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s-m-r

Slow-Motion Riot

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Candle
4th July, 2009 at 13:14:40 -

I was really impressed with the variety of ships you had in Simple Shmup. Please write the article; I'd be all over it.

Think of all the games one could create with this..! For example in a fantasy action game, very goblin the hero attacks will have a different weapon, headgear, and loincloth. In a racing game, each opponent will have an individually-decorated race car.

Until Simple Shmup came along, I'd never seen this kind of thing before so widely implemented in Klik games. If you can come up with an article, that would be fantastic.

 
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easyname



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7th July, 2009 at 00:11:06 -

Just pointing out that the download is up :3

http://www.create-games.com/download.asp?id=7830

I'm pretty sure you noticed anyway though.

 
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Neuro

Ludologist

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7th July, 2009 at 05:31:33 -

Wow, this is EXCELLENT. Now to just modify it for larger sprites... however the random noodles I got from a 64x64 attempt would be great for my current project.

Definitely inspiring.

 
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