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nathan smithe



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9th August, 2009 at 05:46:05 -

Trailer:


Intro Movie:


soundtrack: http://www.archive.org/details/theChickeningSoundtrack

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website: http://www.surrealistflamebait.com/thechickening/

 
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Cecilectomy

noPE

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9th August, 2009 at 06:18:39 -

W



T



F



?

 
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Ski

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9th August, 2009 at 12:13:43 -

I love some of that.

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^ Incredible

 
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Dr. James MD

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9th August, 2009 at 12:26:18 -

You plucked out nightmares and made them real, thank you sir.

 
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Marko

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9th August, 2009 at 19:22:25 -

OMG.... like, seriously?!

This game looks amazing, and i really mean that. The trouble with commercial games (and many indie games for that matter, and i am as guilty as this as anyone) is that they are all designed to fit in with people's perception of normality.

Why should they?

Sod it, i'm gonna write and article...

 
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Lazernaut



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11th August, 2009 at 13:57:14 -

Holy mother of unholy moles!

This looks like Monty Python on drugs

 
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The Chris Street

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11th August, 2009 at 17:27:15 -

I downloaded it... its actually not bad at all!

It's like the Katamari Damacy of Klik games (at least in the UK)... nobody will bother to download it because it's so crazy and different, yet remains a hidden gem.

 
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Dr. James MD

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12th August, 2009 at 13:43:40 -

I found the controls too difficult (too much inertia), on the first level even after clearing a screens worth of enemies one would appear at a critical moment in the wrong place (where I was usually jumping to) and cause me to fall back to the start of the level. Other than that the presentation is brilliant. That intro vid was worth the download alone!

 
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On the sixth day God created Manchester
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-Dark Martin-

The dark is most certainly not your friend

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13th August, 2009 at 13:49:13 -

What in the name of the Anti-Christ?

 
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nathan smithe



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14th August, 2009 at 01:28:27 -

thanks for the feedback, im still mulling over entering it in any of those pay $100 compos. chris street summed up why i would probably be better off saving my money that i just recently blew on a bunch of music gear anyway.

dr. james - it sounds like you are holding down the shoot/run button and running through the game. it was difficult to balance having big animated characters and keeping the screen 800x600. If you walk instead of run it is a lot easier to avoid enemies. I wanted the run to be like mario where your knuckles turn white and you are just like "ahhhhhh!". There is also a trick when you are about to get hit flip to the opposite direction and hold down jump, you can do a double jump in the direction you were running.

 
Please note: Due to its brief nature, email often does not accurately represent the disposition of the writer. This writer strives to generate messages only with professional, positive, helpful, and respectful intent. Please call me directly if any other perception is received.

This transmission contains confidential attorney-client communications and
may not be disclosed to any person but the intended recipient(s). If this
matter is transmitted to you in error please destroy it and notify the
sender immediately.

Dr. James MD

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14th August, 2009 at 01:37:00 -

Fair enough - I'll give it another go later.
But I love this whole presentation style. You got any more games or projects? If not WHY NOT.

 
Image
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com

Marko

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14th August, 2009 at 19:45:24 -

Dr. James has a point - where the hell are your other new games!!!

 
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Subliminal Dreams. . ., daily gaming news and the home of Mooneyman Studios!
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nathan smithe



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Points
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17th August, 2009 at 02:34:45 -

I do have a game in mind but I'm not a good coder so at some point ill have to find someone willing to suffer through how neurotic I am about getting the animation perfect that can do an online 2.5d brawl type game.

 
Please note: Due to its brief nature, email often does not accurately represent the disposition of the writer. This writer strives to generate messages only with professional, positive, helpful, and respectful intent. Please call me directly if any other perception is received.

This transmission contains confidential attorney-client communications and
may not be disclosed to any person but the intended recipient(s). If this
matter is transmitted to you in error please destroy it and notify the
sender immediately.

Marko

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17th August, 2009 at 19:02:38 -

We want to see more of this!

 
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Subliminal Dreams. . ., daily gaming news and the home of Mooneyman Studios!
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OMC

What a goofball

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17th August, 2009 at 19:35:12 -

MBK has been trying to do 2.5D fighters for a little while now. And he's always short an artist. Not sure if you guys would work well together or not, but who knows!

 

  		
  		
   

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