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Klik Coding Help
27th August, 2009 at 23:39:07 -
Okay you know how an objects angle always stays within 360?
like, even if you add say...1050 to it.
now, let's say I
use that objects angle or any other objects angle, I can only use an alterable value.
what is the proper way of making an alterable value that behaves the same as the angle value?
And no, I don't mean set alterable value A to angle of object
28th August, 2009 at 02:14:49 -
Always : Set counter to value( "Counter" )
Put that event below any others that modify the counter's value. And obviously replace references to "counter" with an alterable value or whatever you're using.
28th August, 2009 at 03:18:01 -
wow, thank you very much!
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