I've been trying to make a level select frame graphics were easy but then the part which i dread the most... the programming.
So instead of telling myself there must be an easier way to do this i just started throwing hot steamy piles of crap in there until it looked like it worked until i noticed this.o_O
When a group is deactivated and then when a frame finishes the group re-activates itself in the moment of ending the frame... and this creates a humongouse flaw in my programming making it easier for players to want to select the first level but instead they press a bunch of arrow keys by accident and end up on level 6.o_O
Sort of sounds like a problem I had, but it had to do with arrow keys getting pressed at the start of the next frame when the player pressed them while the old frame was finishing. I just had the arrow key group deactivated and set the timer to re-activate it after 1 second. This way that didn't happen again. Maybe you could do something similar?
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Check each event that reactivates the group. Most surely it's being triggered at the end of the frame without you knowing, because I've never had this problem occur. Sometimes even when you think it's impossible that the setup is wrong, something will don on you.