The Daily Click ::. Forums ::. Klik Coding Help ::. Sound in Flash games
 

Post Reply  Post Oekaki 
 

Posted By Message

Duncan

Thelonious Dunc

Registered
  18/05/2002
Points
  552

VIP Member
21st December, 2010 at 20:48:32 -

1) MMF and Lame will encode my samples for me, but I can't embed them as MP3/whatever straight off the bat, right? License issue I guess?

2) Do channel volumes work in Flash?

3) My samples lag a tiny bit when I Build and Run - is this something I've gotta put up with or am I making a schoolboy error?

Thanks in advance!

 
n/a

Duncan

Thelonious Dunc

Registered
  18/05/2002
Points
  552

VIP Member
23rd December, 2010 at 20:51:53 -

Obviously this knowledge wasn't meant for the likes of me!

 
n/a

Sephirenn

Possibly Insane

Registered
  15/01/2002
Points
  2343

360 OwnerPS3 OwnerWii OwnerI am an April FoolVIP MemberGOTW JUNE 2010 WINNER!
30th December, 2010 at 23:56:17 -

#3 is a bug with the flash extension. I know it's been brought up on the clickteam website, but I'm not sure if they are actually going to be able to fix it....

 
*Sephirenn*

Ricky

loves Left For Dead 2

Registered
  28/12/2006
Points
  4175

Has Donated, Thank You!Game of the Week WinnerVIP MemberWii OwnerHero of TimeGOTM Winner! - November 2009I am an April Fool
31st December, 2010 at 06:27:14 -

#3

In my experience this only happens when no other samples are playing. If for example I have music going in the background, all the other samples seem to work properly. I got games without music to not have lag by looping a silent sample on one of the channels.

 
-

Cecilectomy

noPE

Registered
  19/03/2005
Points
  305

Has Donated, Thank You!VIP MemberWeekly Picture Me This Winner!Cardboard BoxGhostbuster!Pokemon Ball!ComputerBox RedSanta HatSnowman
I am an April Fool
31st December, 2010 at 10:51:40 -

thanks for telling me ricky!!

Edited by Cecilectomy

 
n/a

Sephirenn

Possibly Insane

Registered
  15/01/2002
Points
  2343

360 OwnerPS3 OwnerWii OwnerI am an April FoolVIP MemberGOTW JUNE 2010 WINNER!
4th January, 2011 at 23:27:51 -

That is awesome Ricky. Thanks for the news!!

 
*Sephirenn*

Mark McCauley



Registered
  18/02/2009
Points
  291

Has Donated, Thank You!VIP Member
5th January, 2011 at 10:26:26 -

yeh thats a tip and a half m8

 
http://www.reddwarf.co.uk/forum/messages.cfm?threadid=44227736-C46F-AC56-02EBA05285818C14

nim



Registered
  17/05/2002
Points
  7233
5th January, 2011 at 14:49:17 -


Originally Posted by Ricky
#3

In my experience this only happens when no other samples are playing. If for example I have music going in the background, all the other samples seem to work properly. I got games without music to not have lag by looping a silent sample on one of the channels.



Ricky that's great, thanks. I thought there was a problem with my sound files.

 
//
   

Post Reply



 



Advertisement

Worth A Click