Took me a few days to make. I've had at least five people test it out for exploits, observation on how they solve the map in order to improve how it's solved. A decent amount of [fun] work went into making this map and I would love to hear what any fans of Portal 2 would have to say about it, considering it is my first map for the new game. I think it's leagues ahead all the maps I've made for Portal 1.
So yeah, check it out if you get a chance, please leave a comment. Hope to hear from you guys soon.
PS: If you're new to Source games or loading Portal maps, here are the directions on how to load the map.
Download the map at the above location, move the BSP file to the directory: Program Files\Steam\steamapps\common\portal 2\portal2\maps
Once you load Portal 2, make sure the developer console is enabled and then press the ~ button to bring up the developer console.
Type in: map "map name" without the quotes, the map will automatically appear in a drop down as you type the name out.
Click it and hit Enter. The map will load and you're good to go.
Really nice, but to reach the exit I just raised a light bridge mid-jump... It felt like I wasn't supposed to have been able to jump that high and I'd glitched it... :-/
Actually, that was the ORIGINAL way to solve the puzzle, but I added the extended wall panel as an additional way to solve it. Most of the testers had a very difficult time trying to figure out how to solve it.
Originally Posted by SiLVERFIRE move the BSP file to the directory: Program Files\Steam\steamapps\common\portal 2\portal2\maps
Once you load Portal 2, make sure the developer console is enabled and then press the ~ button to bring up the developer console.
Type in: map "map name" without the quotes, the map will automatically appear in a drop down as you type the name out.
Click it and hit Enter. The map will load and you're good to go.
I haven't touched mods/wads since Doom 2, but I thought there would be a nice loader menu in these games by now, no?