I expect this has been asked before but i cant be bothered to look, so which is better and why?
IMO they are equal, but 3d is the best for exploration and FPS (duh 2d first person is silly) but 2d is the best for RPG, platform, rts and quite often puzzle,
so what do you think?
Pix
Twas brillig, and the slivey toves
Did gyre and gimble in the wabe,
All mimsy were the borogroves,
And the momewraths outgrabe.
2D first-person isn't as silly as it sounds. Just look at Doom. While the graphics were presented in a manner that simulated 3D, they were actually ray-traced 2D. Ever notice that aiming straight forward shoots an enemy a floor higher, and that you are never directly underneath or above another room? If you look at the map, it's just a 2D, top-down shooter presented from a first person viewpoint.
Back to the topic at hand. It's my opinion that 2D and 3D work just about evenly. What it really comes down to is the art direction and the game design. Also, 3D games can feel a lot like their 2D ancestors, which is great in that they play like classic games, but offer another layer of depth. Sonic Adventure, Devil May Cry, and Jet Grind Radio are great examples of this.
IMO 2D is better for those fast paced old school type games...like arcade and shoot em ups...as well as puzzle, platform and RTS.
3D is best for driving games, FPS, and any game you really wanna make a bit of an effort in making look good and deep...so it'd be awesome (but bloody hard) for RPG's.
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