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Kritter5x
Registered 18/04/2010
Points 1
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12th December, 2013 at 12/12/2013 03:17:03 -
I'm trying to make a capsule machine similar to the trophies in Smash Bros: Melee where the more coins you pay, the better the chance you'll get a trophy that you don't already have.
So basically it'll be like:
You own:
Trophy 1
Trophy 2
Trophy 3
You want:
Trophy 4
And if you insert one coin, you have a 25% chance of getting Trophy 4, however if you insert 2 coins you have a 50% chance and so on. But i've no idea how to make this happen, any help would be greatly appreciated.
Thanks.
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Rick Cameron
Registered 11/03/2012 08:45:25
Points 82
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13th December, 2013 at 13/12/2013 06:15:51 -
Perhaps have each coin increase the number of random sweeps through the trophy list?
1 coin = Random Trophy selected
2 coins = 2 random trophies selected, keep the one you don't have (Flag trophies you own to ON, and not to OFF)
3 coins = 4 random trophies selected, etc etc
Now I haven't done the maths, but depending on how many in total you have, play with the ratios and things.
But basically, pick a random, and the more coins you have the more rolls at random you get. You then tell the program to keep the UNFLAGGED option.
Hope that helped. I am dubious though. Someone with more knowledge and a greater inclination to do the maths will no doubt trump me.
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