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Jake G



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3rd February, 2014 at 03/02/2014 15:41:33 -

My game suffers from quite long load times going from frame to frame. Granted, it is in 1280 x 720 with quite large sprites and anti-aliasing. Are there any tricks to reducing load times that any of you know of? I would appreciate any info

 
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Ricky

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4th February, 2014 at 04/02/2014 00:27:32 -

Going into all of the object properties and making everything "load on call" might help

 
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