is there a portable version of mmf2 or is there a way to make it portable? id like to be able to use it on my work computer but im not allowed to install anything. just curious.
[Game design makes my brain feel like its gonna explode.]
Originally Posted by lembi2001 This was asked a while ago on the Clickteam forums. In order to make a portable one you would have to use something like ThinApp or Cameyo.
Not even sure if it would work then though as a number of Registry entries are made during installation.
That's exactly what apps like thinapp, spoon studio, and cameyo do. They take a snapshop of the registry, record any changes during app installation, and save those registry entries in a portable directory structure... meaning it should be possible to make MMF2 portable.
In fact, I say "should" when I already know it's possible. Assuming YOU create a portable version of MMF2 with YOUR legal registration code and DON'T share a copy with anyone else, AND you're not breaking license agreements by using the same key on several seperate installations, then you shouldn't run into legality issues otherwise. Talk to Jeff at Clickteam if you have any questions about license concerns.
Edited by The_Antisony
ChrisD> Employer: Say, wanna see a magic trick?
ChrisD> Employee: Uhh… sure, boss.
ChrisD> Employer: Your job! It just disappeared! Pack your things and leave! Pretty good trick, huh?
Anywayz, you just need to record the changes that were made during installation and running of MMF2. Those changes then need to be handled through some kind of extra layer when running the program as portable.
But if you export your own registry MMF2 keys and "inject" them into another windows system, the portable MMF2 should also run. I am not sure if it installs some other important files into some folder on the windows system, otherwise that needs to be replicated too.
You can install it on a virtual machine, then copy virtual machine as many times as you wish. If your work has a virtual machine player installed, it will work there.
Also, check Clickteam for the licensing and the operating system of the VM's licensing too. Don't forget to check the licensing of the VM program you use, too.
Edited by markno2
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The portable version of MMF2 should run on anything from WinXP SP2 to Windows 7 without much lag. A virtual machine is only going to work well on modern computers. A VM would suffer on older hardware because it shares system resources with the native OS.
ChrisD> Employer: Say, wanna see a magic trick?
ChrisD> Employee: Uhh… sure, boss.
ChrisD> Employer: Your job! It just disappeared! Pack your things and leave! Pretty good trick, huh?
Try running it from a BartPE disk if running is going to be a problem.
But damn, I should have come up with that VM solution.
So let's give it another try:
Create a bootable linux live system with WINE and install MMF2 on that, although I have no idea if MMF2 will run using WINE.