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-Liam-

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Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
20th February, 2015 at 20/02/2015 19:53:15 -

I'm temporarily setting the RGB coefficient to 250 to achieve a red tint to the character sprite, but I don't know what number sets it back to default! 0 is black, anything above 250 is also black.

Edit: I found the solution, to anyone else who needs to know it's this expression: GetRGB(255, 255, 255)

Edited by -Liam-

 
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nim



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21st February, 2015 at 21/02/2015 03:35:16 -

Thanks for posting the solution!

Does modifying the RGB coefficient affect just one instance or all objects of the same type (like replace colour does)?

 
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-Liam-

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Registered
  06/12/2008
Points
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Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
21st February, 2015 at 21/02/2015 17:01:17 -

Just tested it, and setting the RGB coefficient only affects one instance of the object.

 
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