I need to use the full screen option in mmf 1.5 for my upcomming game real bad! I just made in the event editor: Start of frame --> Full Screen Mode
Sometimes it works, most times it doesn't!
Anyone knows what the problem is? Please respond then! +10 points (j/k )
Yeah, KlikMaster's right, you wanna go into your game properties and select Full Screen in there. Until now, I wasn't even aware of a Full Screen event, I just always use the game properties one.
No, don't choose full screen. Simply just set the resolution to whatever, then click the 3rd option in the display properties - change resolution mode. Thats it.
You can change it in the project explorer so it becomes full screen straight away, or you can do it in your code like you mentioned. If you do it in your code, however, you need to turn VRam AND DirectX OFF in your application properties.
Mike
"Now I guess we're... 'Path-E-Tech Management'" -Dilbert
It didnt work by selecting Change Res At Startup? Fade-in's have nothing to do with it, I'd say there's a problem with your graphics card displaying something in the resolution and colour depth that your trying to use.
Mike
"Now I guess we're... 'Path-E-Tech Management'" -Dilbert