Posted By
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Message
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EleXor
Registered 21/01/2003
Points 269
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31st May, 2003 at 03:06:58 -
Anyone have played game called Cyber Dogs? There u go with dude and shoot some enemies. I wan't to create game like this. But the enemies are dumb in my game I don't know hot to get them moving somehow and trying to shoot player? Any tips
n/a
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Penguin Seph
Registered 11/12/2002
Points 1338
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31st May, 2003 at 03:18:58 -
For moving use a path movement and for shooting use Every 1sec or whatever and Play is in Zone (Whatever) Then shoot bullet at player.
Hi!
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Pete Nattress Cheesy Bits img src/uploads/sccheesegif
Registered 23/09/2002
Points 4811
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31st May, 2003 at 07:04:28 -
try searching the articles section of this site for AI. i did an article on general AI; check out my profile.
www.thenatflap.co.uk
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Aali [Crazy_Productions]
Registered 13/10/2002
Points 843
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31st May, 2003 at 08:32:04 -
hey i've played it! it rules, i'd really like to help you... but i can't give any good tips without even knowing what it looks like..
"If Darl McBride was in charge, he'd probably make marriage unconstitutional too, since clearly it de-emphasizes the commercial nature of normal human interaction, and probably is a major impediment to the commercial growth of prostitution."
-- Linus Torvalds, December 5th 2003.
(Darl McBride is CEO of The SCO Group)
this place sucks but don't tell anyone, it's our little secret, ok?
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EleXor
Registered 21/01/2003
Points 269
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31st May, 2003 at 08:37:48 -
Way to go boys! I just needed those Nice ideas everyone Daniel, be sure to check new downloads! I will release the game sometime and name Hyper Cats :X lolly, isn't it? Thanks
n/a
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Knudde (Shab) Administrator
Crazy?
Registered 31/01/2003
Points 5125
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31st May, 2003 at 11:28:02 -
www.orcsoftware.com/~ronny/
DL it(cybergods) and it's sequel here, and play my assassin campaign for C-Dogs which is small ~860k
Craps, I'm an old man!
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RapidFlash Savior of the Universe
Registered 14/05/2002
Points 2712
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31st May, 2003 at 14:19:27 -
I think I played that game (and it was awesome). For movement, make the enemies have a ball movement and the rest is up to you (whether to follow the player, bounce around randomly, etc.).
http://www.klik-me.com
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Knudde (Shab) Administrator
Crazy?
Registered 31/01/2003
Points 5125
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31st May, 2003 at 14:31:03 -
The original AI was based around a percentage system ex. follow 15% of the time, randomly wander 25%, etc. etc.
That wouldn't be too hard to accomplish. I recommend using value C of an enemy as an AI state counter
ex c=1 - follow player
c=2 - shoot in current direction
Craps, I'm an old man!
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