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W3R3W00F

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20th October, 2024 at 20/10/2024 03:10:03 -

Just wanting to see what, and how, everyone's doing these days. TDC was such a huge part of my teens, I'm curious to hear what everyone here has been up to over the past... I don't know, 15 years or so?

I'll start: I'm doing alright, all things considered. Unsurprisingly, my body aches more than usual, and I am still no longer making games, let alone playing them much. But my dumb trademark affinity for werewolves and Halloween never went away, even though I'd like to evolve out of it eventually. I show my age and haunt Reddit these days.

I'm a software / devops / data / whatever engineer now. Creatively, I'm squarely focused on illustration and music as my outlets these days, and so far that's been going better than I probably deserve, even if some people still think I'm a furry and not just some bloke who grew up on 90s cartoons.

I've now had a web graphic novel out for a few years, 'See You Next Year', and now a Kickstarter campaign to bring it to a final book form, which ends November 3rd, 2024. It's so far allowed me to communicate my childhood strangeness on a more global, easily marketable scale.

----- https://www.reddit.com/r/seeyounextyear/

----- https://www.kickstarter.com/projects/7c-ks/see-you-next-year

Future plans exist to make one sequel, but then probably just cap werewolf and Halloween stuff for good and call it "mentally processed".

In more TDC-relevant news, I'm super excited for Spring 2025: I'll be flying into Britain to meet up with an old mate I first met here back in 2008, Poobical, who has since won LDJam twice! He is as incredibly talented as I remembered him being, and I'm thrilled for his success. Was fortunate to reconnect with him not so many years back, here, via TDC's good ol' DM system.

Anyway, yeah, what's been up? Where are you with things? What's got you excited? How agile are your bones these days?

Much love to ya.

Edited by W3R3W00F

 
An old and washed up once-kid

The Chris Street

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31st October, 2024 at 31/10/2024 16:34:56 -

I'm an old bloke now at the not so sprightly age of 41 (I joined the klik community when I was around 17/18 I think). I still tinker with game creation but my love for it (and zest for life) has definitely waned in favour of other hobbies such as photography/videography/keeping the house clean for my wife

 
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Hayo

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15th November, 2024 at 15/11/2024 22:01:45 -

I am 41, slightly balding but not getting any fatter yet. I am in my 21st year of teaching history and used the skills I picked up in the klik community (albeit using Construct 3) to build an interactive history book/method. Struggling with long covid in the last two years but still hanging in there. When I can find the time I still work on games. Been working on Bernard & Hank 3 for a couple of years now and believe it is about halfway done. Lived together with a woman for a couple of years but managed to mess things up. Things could be worse I suppose.

 
www.hayovanreek.nl

W3R3W00F

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20th November, 2024 at 20/11/2024 15:07:10 -


Originally Posted by The Chris Street
I'm an old bloke now at the not so sprightly age of 41 (I joined the klik community when I was around 17/18 I think). I still tinker with game creation but my love for it (and zest for life) has definitely waned in favour of other hobbies such as photography/videography/keeping the house clean for my wife



Hey, great to hear from you again, Chris! Man, crazy to think how much time has gone by... is there anywhere I can check out your photography and/or videography?

 
An old and washed up once-kid

W3R3W00F

Drum and Bass Fueled Psycho

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20th November, 2024 at 20/11/2024 15:11:27 -


Originally Posted by Hayo
I am 41, slightly balding but not getting any fatter yet. I am in my 21st year of teaching history and used the skills I picked up in the klik community (albeit using Construct 3) to build an interactive history book/method. Struggling with long covid in the last two years but still hanging in there. When I can find the time I still work on games. Been working on Bernard & Hank 3 for a couple of years now and believe it is about halfway done. Lived together with a woman for a couple of years but managed to mess things up. Things could be worse I suppose.



Great to see you again Hayo! I'd been wondering how you were doing lately. Great to know you're still making games and awesome to hear that you've had a long tenure as a history teacher. I'd love to see a sample of your interactive history book/method, if you have one handy.

Super sorry to hear you're still struggling with long COVID. How has it changed your day-to-day, if you don't mind disclosing?

 
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Hayo

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20th November, 2024 at 20/11/2024 15:46:53 -

My educational history stuff is located here: www.barbaareducatie.nl
It is all in Dutch though!

Long COVID for me pretty much boils down to trying to keep things running at work and doing not much else. Some days I go right to bed after work, some days are a little better. Also my immune system is messed up and does not react to common viruses in time. It sucks but I am better off than some people with this condition.

 
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Sketchy

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20th November, 2024 at 20/11/2024 22:41:44 -

Given the generally dire state of the world at the moment, I consider myself to be one of the lucky ones, and doing okay.

I still spend my summers working as a sea kayaking guide, as I have for about the last 15 years, although I no longer get to spend my winters working in foreign ski resorts - Brexit put paid to all that.

So instead, I've just bought a house, and will be spending the winter renovating it. Hopefully, I can then rent it out while I go travelling for a few months (or years), doing the whole workaway/helpx/wwoof thing.

I haven't done any "kliking" in a long time, although I keep an eye on Discord etc, just in case I see any interesting going on.
There's still one particular game that I've always wanted to make - basically, a clone of MicRogue - so maybe one day I'll get around to it (probably not using Fusion though). Sadly, MicRogue doesn't run on modern Android versions any more, but I managed to decompile it, and it's fascinating to look at all the inner workings, and to see all the other types of monsters etc that got cut from the final game, but never had their assets removed.

 
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