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Other Fish



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  01/06/2003
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2nd June, 2003 at 03:46:14 -

How do you stop a character from sticking to the ceilings or walls? I keep playing with Games Factory but i cant find a solution.

 
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Assault Andy

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I make other people create vaporware

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  29/07/2002
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2nd June, 2003 at 04:29:10 -

Custom Movement It's pretty much the only way. But if you want to use default movements you have to use detectors. Custom movement is the way to go .

 
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jesterkik



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  19/05/2003
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3rd June, 2003 at 12:16:29 -

If you want a quick fix that's simple to program this is what I've used:

- Character collides with Background + Animation Jumping is Plyaing :: Ignore control

- every 00"-25 :: restore control

It only stops cieling sticking and does it pretty crudely, but it works and is simple. Obviously, programming your own custom movement is the best you can do, but we all aren't master programmers (that's why we use TGF in the first place).

 
been prayin' and, well, you might...

Blackgaze

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  01/11/2002
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3rd June, 2003 at 12:23:59 -

i had this problem.
instead of backdrops i used active onbjects at first and my charater got stuck to walls.
Then i made it backdrops and it worked perfectly.
If you are using backdrops and still problems, yes use custom (i dont use it but its best that i should use it)

 
Formerly known as "Spiderhead".

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Weston L



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  16/12/2002
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  1603
3rd June, 2003 at 13:10:24 -

Make an active object thats invisible a few pixels below the cieling and have: When player collides with active object --> set position at (current Y position - 5)

 
n/a

Blackgaze

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3rd June, 2003 at 13:23:27 -

good idea, i might use that in "Spiderhead".

 
Formerly known as "Spiderhead".

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Blackgaze

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3rd June, 2003 at 14:19:14 -

i have had permission from Fishhead himself for creating this game ok?

 
Formerly known as "Spiderhead".

Returned after four years.
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Hayo

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  15/08/2002
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3rd June, 2003 at 15:32:19 -

spiderhead..please delete that klik-school stuff in ur signature, it isnt up yet

 
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Blackgaze

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5th June, 2003 at 12:41:02 -

sure thing

 
Formerly known as "Spiderhead".

Returned after four years.
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