The Daily Click ::. Forums ::. Klik Coding Help ::. Side Scroller Tutorial Needed
 

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Hideki



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  06/08/2003
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  21
6th August, 2003 at 18:14:32 -

someone help, can someone gimme a tutorial for making a side scroller shoot em up like riaden fighters(vertical scroller shoot em up) or give me and example with a whole level, including player scroll, player collisions on play are, enemies bosses and power ups or just something to get me started thanks, i would really appreciate it.

 
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Evil Monkey



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  08/12/2002
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  598
6th August, 2003 at 18:34:43 -

Um... are you new to clicking? If so, I wouldn't start off on such a large project if I was you. Just play around and see what you can come up with. It's the best way to teach yourself about TGF/MMF. BTW: which one do you use? TGF or MMF?

 
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Assault Andy

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  29/07/2002
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Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
7th August, 2003 at 02:55:54 -

You need to learn some basic skills, just muck around with your click product. And also, please use descriptive topics.

-Andy

 
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ShadowCaster

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  02/01/2002
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7th August, 2003 at 03:15:52 -

Title Updated (Original: "someone please help me....................pleaz")

 
"Now I guess we're... 'Path-E-Tech Management'" -Dilbert

mrEkli [NewKlear]



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  02/07/2002
Points
  269
7th August, 2003 at 03:35:36 -

Yes, basic skills. I just wanted to post... because.. Hideki. *points all over the place* Hideki. Hideki. Hideki. Hideki. (Fan of Chobits )

Image Edited by the Author.

 
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Hideki



Registered
  06/08/2003
Points
  21
7th August, 2003 at 07:40:29 -

i use mmf, i might just take your advice and start with simple games, but i thought that a side scroller was an easy game, oh well guess i was wrong.

 
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ShadowCaster

Possibly Insane

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  02/01/2002
Points
  2203
7th August, 2003 at 17:13:56 -

Side scrollers are easy, unless your trying to make a custom engine.

There's examples on the CD, no matter which program you have bought, be it KNP, TGF, CNC or MMF. I suggest looking at those and working out how they've done it.

But note that the examples can be quite complex in order to show off what the program can do, so you dont need to do everything that the examples have done, just the basics in order to get your game working. You can always improve it later once you have experience with the basic engine.

Mike

 
"Now I guess we're... 'Path-E-Tech Management'" -Dilbert
   

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