The Daily Click ::. Forums ::. Klik Coding Help ::. Animation lock-up
 

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Zi-Xiao



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  29/07/2002
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17th August, 2003 at 20:52:06 -

Here's the little bit of code I think I'm having problems with.

Condition | Action
-------------------------------------+-------------------------------------
When A collides with B | Change Animation of B to Hit
+ Animation Hit of B is NOT PLAYING | Destroy A

However when the actual game runs, the 2 Frame Hit for B locks up. It just stays on one frame and doesn't go any more. How do i fix/prevent this?

 
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Assault Andy

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Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
18th August, 2003 at 01:10:34 -

Click products have a problem with animation, a big issue is if you have this line of code:

player presses fire 1 - change animation sequence to attack,

then if you press it fast enough the animation locks up. So as Akira said, use flags/alts/ and animation finished - restore.

-Andy

 
Creator of Faerie Solitaire:
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Pete Nattress

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  23/09/2002
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18th August, 2003 at 11:58:01 -

dont be stupid. other people have as much right to post as you. someone may have found andy's information helpful.

 
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Zi-Xiao



Registered
  29/07/2002
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18th August, 2003 at 20:18:32 -

hey thanks alot guys.

 
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