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Tina Petersen



Registered
  19/09/2003
Points
  350
29th December, 2003 at 04:59:48 -

is anyone interested in a Tracker/Composing program like Ejay's music generation programs, to generate a kind of mix files only useable in mmf. I mean like mod files, but with reuseable samples!

Samples will be free as beat_1.wav, bass_2.wav and such and can be reused in more mix files! The mix files will just be ini format with a dif extension, So tracking can even be done in notepad . For playing there will be an SubApplication! just place it ouside gameframe, and pass a global command to it, to make it load, play and stop songs!

I would like some feedback on this idea,,,,

 
- Eternal Life, Or Your Money Back -
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Currently looking for a home (team)

Tina Petersen



Registered
  19/09/2003
Points
  350
29th December, 2003 at 05:04:26 -

btw im supplying an engine showing what i mean! If an admin would approve it. Then it will show in engine downloads section

 
- Eternal Life, Or Your Money Back -
http://www.befun.dk/
Currently looking for a home (team)

Pete Nattress

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Registered
  23/09/2002
Points
  4811
29th December, 2003 at 06:43:53 -

would you provide the code that would need to go into MMF to play these files? sounds like a reasonable idea to me.

 
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Tina Petersen



Registered
  19/09/2003
Points
  350
29th December, 2003 at 07:23:24 -

yes! i will supply the "app" which needed to play them. Urll just add it as a subapp in ur game! and send global commands to it!

 
- Eternal Life, Or Your Money Back -
http://www.befun.dk/
Currently looking for a home (team)

Tina Petersen



Registered
  19/09/2003
Points
  350
29th December, 2003 at 09:03:32 -

yes but if ppl wants this! ill create an easy tracking program
a music studio for generation of them

 
- Eternal Life, Or Your Money Back -
http://www.befun.dk/
Currently looking for a home (team)

Weston L



Registered
  16/12/2002
Points
  1603
29th December, 2003 at 12:06:08 -

that would be a good program, maybe include a piano roll like many midi programs? both of those combined = awesomeness.

 
n/a

Tina Petersen



Registered
  19/09/2003
Points
  350
29th December, 2003 at 14:12:11 -

Well! ive completed the project manager! Now doing the track editor, then the score editor and at last the SubApp Player!

 
- Eternal Life, Or Your Money Back -
http://www.befun.dk/
Currently looking for a home (team)

Shen

Possibly Insane

Registered
  14/05/2002
Points
  3497
29th December, 2003 at 14:49:08 -

Didn't you leave?

 
gone fishin'

Tina Petersen



Registered
  19/09/2003
Points
  350
29th December, 2003 at 14:59:16 -

Didnt u read?

 
- Eternal Life, Or Your Money Back -
http://www.befun.dk/
Currently looking for a home (team)

Tina Petersen



Registered
  19/09/2003
Points
  350
29th December, 2003 at 14:59:56 -

Btw Sample buffer editor completed!! Track editor at 50%

 
- Eternal Life, Or Your Money Back -
http://www.befun.dk/
Currently looking for a home (team)

Shen

Possibly Insane

Registered
  14/05/2002
Points
  3497
29th December, 2003 at 16:32:55 -

Read what?

I'm a little confused about all this... from what I think, you need all the .wav files to play it. Which is sort of pointless, as one of the benefits of module files is that everything's in one file.

Oh, and don't use an INI, it takes too much space. I would just use a few strings and read in the beats from there. I might make you an example.

 
gone fishin'

Tina Petersen



Registered
  19/09/2003
Points
  350
29th December, 2003 at 17:36:16 -

yeah and if u have 2 mod files usaing same sample!! it takes space twice
where here u can share samples with multiple songs!
also u can do realtime effects like flang, echo, chorus, distort, pitch and so on!
example! u want the music to eacho alittle when u little mario enters the caves! Not a problem
send the command to SBS Tracker and it echoes it like u want!
then send a new command to stop it again!

 
- Eternal Life, Or Your Money Back -
http://www.befun.dk/
Currently looking for a home (team)

Tigerworks

Klik Legend

Registered
  15/01/2002
Points
  3882
29th December, 2003 at 18:15:58 -

It would probably be more efficient to specify the sound file from the INI or whatever... then you can have your own sounds and customise it more.

 
- Tigerworks

Tina Petersen



Registered
  19/09/2003
Points
  350
29th December, 2003 at 19:28:02 -

track editor finshed to!
That makes the program 33% complete!
not bad for 7 hours of work i think
now i need sleep *gg*

 
- Eternal Life, Or Your Money Back -
http://www.befun.dk/
Currently looking for a home (team)
   

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