I guess some of you have heard that I'm making this little Combatant: From Peasant to Knight game. Well, I've created 3 editors for much of the game just to make things easier for me: a character editor, a weapon editor, and an armor editor.
The Combatant Editor Set comes with all three of the above mentioned editors, their respective manuals, along with some of the code names for weapons and armor that I spent an hour making last night. So if you ever feel bored or anything, you can just create your own weapons and armor and send them to me and I might put it into the game if it's balanced enough.
Oh, and most of the game stuff is based on AD&D, so it might be a bit confusing to non-AD&D players. Sorry if it is. I previously wanted to release this after I finished the combat engine... but then I thought... why wait? You guys can have fun with this now if you like.
I'll probably also give credit to all those who make stuff for the game, if only to make the credits list longer. Design your historical armor, weapons, and characters for the Combatant universe, and have your name noticed in a little segment into a possible future Click classic, if it's ever to be completed!
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Damn, I knew I shouldn't have used a tacky sales pitch.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G
EDIT: Wow. 9 bytes do make a difference. I've reuploaded it. Should work now. Just copy & paste the URL to a blank page.
Edited by the Author.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
tried again (I cleared out the cache etc) but it's still doing it...
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G
LOL, I've re-downloaded it to 3 different folders and it's fine. I mean, there was a problem when you mentioned it, but it's OK now. Maybe you accidentally opened the old file .
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
(after checking)
Woah! awesome!
Sorry to say I look into this stuff
because of the graphics making as well
as the stats.
You'll need to find someone else.
Edited by the Author.
-Above post is ancient and probably irrelevant-
An old account of mine, recently cleared out. It's a blast to the past, the age was marked as 14 when I found it. If you know where to look, you can track me. Au revoir.
Keatonian:
I am completely confused about what you just said... er, you mean you don't like the graphix?
Anyways, doesn't really matter if any of you don't wanna do it full-time or anything, just some stuff from someone doing it part-time would do. You know, if you've ever wanted to create a NPC or historic item in someone else's game or something .
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
It mustn't like me very much. looks like it works for everyone else
edit: oh, it works now ¬_¬
Edited by the Author.
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G
What I meant was, I would be also interested in graphical detail, there
needs to be as much detail to the weapon graphically as numerically+text.
This is a text game, isn't it?
(I like going: This hilt and that blade, this particle effect, this glow...)
-Above post is ancient and probably irrelevant-
An old account of mine, recently cleared out. It's a blast to the past, the age was marked as 14 when I found it. If you know where to look, you can track me. Au revoir.
Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
30th May, 2004 at 03:37:25 -
Woah! Someone should teach you a lesson on user-friendly interfaces.
Keatonian:
Well, you can type that stuff up. I personally don't go for excessive detail coz well... 70% of players just take a quick glance at the description, and over half of those who read the whole thing will decide to take a quick glance after playing the game for a while. Maybe I'll add a graphic icon option thingy in later versions, but for now, that'll do.
Andy:
LOL, at the time I programmed the damn thing, I was focusing more on fitting as much info on the page as possible, so I wouldn't have to transfer stuff to another page, etc. It's ugly, but easy to use. I added some gfx to the back earlier on, but they weren't very visible under all those boxes, so I got rid of 'em just to save space.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.