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28th July, 2004 at 22:54:54 -

Hey guys, does anyone know any ways for 2-player or 4-player split screen multiplayer games to be coded? I've tried and tried, but nothing comes close to working. Thanks a bunch!

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29th July, 2004 at 00:04:27 -

You make two different "games".
In each one, the window centers in a different player.
Just in one of the windows things actually happen.
In the other, the sprites are just positioned where their counterparts in the main window are via x and y coordinates saved in an INI


Assault Andy

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29th July, 2004 at 01:13:43 -

You forgot to tell him to use subapps. You can also use the sharedata object to send information. If you know how to program online games then splitscreen is easy.

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29th July, 2004 at 01:31:15 -

are there subapps in TGF?


Crystal Clear (H.E.S)

Possibly Insane

29th July, 2004 at 03:35:16 -

cant you just use Global Values? or the Global function object to send co-ordinates?

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29th July, 2004 at 07:45:37 -

Good luck if you're trying to do it in TGF, it's a lot harder than it's worth



Mascot Maniac


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29th July, 2004 at 13:25:02 -

basically its impossible to split the screen in tgf

but you can still do two players where one half of the level scrolls independantly from the other, that is done with active objects, lots of active objects


Retired Kliker Lazarus

The Ed Wood JR of TDC

30th July, 2004 at 15:04:01 -

I suggest that you buy MMF. It's almost impossible to do a split screen in TGF. I tried it in TGF (when I used it) and it took me forever. I finally settled with splitting the screen in half. Then I added the two players (player one and two on the bottom and two and one on the top). But the screen has to be identicle to the bottom/top, and that could take awhile. Again, get MMF, it makes everything easier. Good luck...

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DistantJ [FZ Games]

2nd August, 2004 at 19:44:44 -

I achieved it before by creating an artificial level out of active objects, and moving the level around the player rather than moving the player, but it's very artificial and jam packed with limitations. You can't have vertical scrolling and such. It kinda ruined the gameplay, seemed more of a 'show off what you can do, regardless of how awfully robotic it plays' than a fun game, something common especially in Sonic fangames.

I guess the only substitude for MMF's Sub-applications would be, as JULI@N sad. amd to create two different 'game' files and copy the events over via an INI file, but that's extremely complex, time consuming and unless you got a supercomputer it eats the RAM like PacMan eats dots, and slows down real bad.

If you really badly want to do so, get MMF and learn to use Sub-Applications, and it'll be a breeze.

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