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Silveraura

God's God

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  08/08/2002
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I am an April Fool
10th August, 2004 at 02:29:17 -

I keep trying to make it so that this game goes to a frame when the player leaves the arena, but the god damn thing keeps crashing & so far I am not able to find ANY way to stop it!!! Can anyone help!?

 
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DistantJ [FZ Games]



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  02/08/2004
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10th August, 2004 at 06:18:40 -

What are you using? MMF? Did you pay for it?

There could be a bug in the frame which you're jumping to. Try running that frame alone and see if it works.

A frame crashing can be from various things. The most common is usually having too many "Start of Frame" or "Always" events. Try to keep them so that all the actions are on the same event line unless otherwise needed.

What happens when it jumps to the frame? Are there any other actions performed in the event? Are you using any extensions?

 
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Mr Icekirby



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  18/12/2003
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10th August, 2004 at 10:01:10 -

active object 1 leaves the play area, jump to level #

does the next level exist?

 
Mr Icekirby says so!
OBEY ME!

Hagar

Administrator
Old klik fart

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  20/02/2002
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You've Been Circy'd!Teddy Bear
10th August, 2004 at 13:20:03 -

There's a bug in TGF and some MMF's if i remember where if you use next level or previus level it crashes. Only use jump to level.

 
n/a

Smeggy

The Smegster

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  08/01/2003
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10th August, 2004 at 14:05:13 -

Are you still using TGF Hagar?

If so, shame on you.

Image Edited by the Author.

 
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Hayo

Stone Goose

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10th August, 2004 at 14:17:26 -

yeah TGF isnt any fun, it just lets you do what you want without any trouble..so boring. MMF makes it a lot more interesting for me to create games, I spend 8 hours to do just one level, and using the mentally chalenged sprite editor makes sure my gfx look more stoned then ever

back to the topic, I think u should send the file to one of the clickteam guys, they might be able to tell u what the problem is.

 
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Radix

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10th August, 2004 at 22:19:33 -

The only time an MMF app has ever crashed on me it's been when there's a visible object-producing bug, or it's been extension related. Some extensions self-destruct if they aren't primed properly.

 
n/a

ChrisB

Crazy?

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  16/08/2002
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11th August, 2004 at 13:53:42 -

That happened to me all the time when I was making my first extensions. I solved it by taking out the detonation code...

 
n/a

DistantJ [FZ Games]



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  02/08/2004
Points
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11th August, 2004 at 15:58:09 -

A lot of extensions bug up for me when I put them into my global events, which is a pain because I always create a global engine, I hate having to go and program the events into every frame, I usually have about 3-4 events in each frame only now(not including object behaviors). But in the cases of some extensions I have to make sacrifices in order to do that. It's very annoying.

 
http://www.fzgames.com
   

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