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Deleted User
19th September, 2004 at 01:40:49 -

how do you accutally make a loading screen well load????i love my avitar

 

Deleted User
19th September, 2004 at 01:51:14 -

o come on plz tell me

 

JP



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19th September, 2004 at 01:57:47 -

you don't need a loading screen, click games usually have zero loading time.

 
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Deleted User
19th September, 2004 at 02:15:29 -

o

 

Crystal Clear (H.E.S)

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19th September, 2004 at 03:24:48 -

If its a major slowdown at the start of a frame your talking about then no, you cant make a "Proper" loading screen.
If its say for example your creating a few objects in random positions at the start of the frame and they wont instantly be created, then you can.

 
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19th September, 2004 at 03:56:39 -

It IS possable to make a screen that signals the game is loading. No animation, but it does do the trick.

Make a screen that says Loading, & at the Start of Frame jump to the next frame, if the name frame needs to load, it will freeze on the page that says loading because it was the frame it was comming from before it needed to load, till its done loading. Normally loading times arent long, but a loading screen is a nice touch, so long as they dont act like they are loading something more then they really are. (Make a bar that takes 5 seconds to load which its not loading nothing.)

 
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Kris

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19th September, 2004 at 05:14:20 -

yeah, fake loading screens are stupid and annoying. if there's a long (over 1 second) pause between levels, try what Brandon said, otherwise don't bother

 
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19th September, 2004 at 09:46:57 -

I usually have a Loading message, cos my games are usually graphic intensive and can take up to 10 seconds to load. It can be a nice little touch, and it reassures the player that the game hasn't in fact crashed or something.

 
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Mkingy



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Box Blue
19th September, 2004 at 10:16:54 -

Yeh my online game required a loading screen because of the .mod music, without it it allows players who have faster connections to have a longer time to score.

 
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Deleted User
19th September, 2004 at 11:10:09 -

i like ur idea brandon thanx

 

Dr. James MD

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19th September, 2004 at 17:16:50 -

Midi has a weird effect on my comp, im running some Intel mobo thats got really good sounding midi but it takes a 10 seconds to load up sometimes. so midi swapping in levels is a pain. as is midi. VIVA LA MOD

oh yea. loading. if your using large external data files its always good to put in a loading screen if only for a split second. what takes half a milli second on one computer could take a minute on another. like on Doom 3;

"we sent a robot through the teleporter... but it delayed when it was being sent. we attached a camera and we saw what could only be desribed as 6 eyes looking right at the robot" yea its not an exact quote. but ill shuttup now. and loading times have nothing to do with that in Doom 3 at all

 
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20th September, 2004 at 16:48:46 -

Jay, that seems to be the problem when you have a massive wavetable

 
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