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Updated Game - M.U.R.S 2
News posted 15th January, 2006 by The Chris Street  
Pixelscope has resubmitted to TDC his online multiplayer shoot-em-up M.U.R.S 2, with various bug fixes. It uses DPlay to work, but if you can't get it working, there's always the offline training mode.

Comments from the Author:
"Society's fall - 20 years from now. After countless incidents of local wars and terrorist attacks the resistance force had grown bigger and stronger, but so had the Interpolice Corporation. And so the situation was getting more and more intense. An eastern rage started to take form within the western communities aswell. History had finally proven what was the result of capitalism. The red sun stood high as the worldwar was coming to an end. Worldwar X. The final and definite war. Only a few living creatures would stand once all the others had fallen. On this matter you are to decide... "

Click here to download the game and read its reviews

Posted by pixelscope 18th January, 2006

If anyone would come online I'm sure it would be a lot better. I'm hosting a server almost every day.
Posted by DaVince 19th January, 2006

Heck, I didn'teven know this was here. Overlooked it several times.
Posted by DaVince 19th January, 2006

Um... I need help on how to connect. I tried joining on the test server, but then it came with a window 'select your connection'.
Posted by pixelscope 19th January, 2006

Eh hehe. Yes, well the test server isn't really a server at all but something I use to test thing in development. If you see a server named '//dedicated// aprox 6 h/day', join that one.

What you do is you select Internet TCP/IP in the list and then paste the IP-adress you get from the server info.


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